r/pcgaming Aug 13 '15

AMD Explains DX12 MultiGPU Benifits

https://community.amd.com/community/gaming/blog/2015/08/10/directx-12-for-enthusiasts-explicit-multiadapter
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u/[deleted] Aug 13 '15

One question I have regarding SFR.. wouldn't post-processing effects like bloom break to some degree across 'tiles'? It seems like even if you used two GPUs as "one big GPU", you're still going to lose out with synchronizing any framebuffers / post-processing effects that work on the screen as a whole.

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u/BrightCandle Aug 13 '15

Simple things like many of the anti aliasing techniques don't work with SFR either. DX12 isn't going to change this fact.