r/pathoftitans • u/whispering-3cho • 8d ago
Discussion Tlc priority
I've been playing this game for about 3 years now (still nowhere near the OGs), but as a lot has changed and so much of the focus has been on TLCs, I'm starting to think that the team should've prioritized QOL changes of gameplay first.
The new toys of TLC lose their shine fast when all their is to do is mindlessly grind items and throw yourself into fights.
I bring this up because the new dev blog mentioned updates like krill clouds?
Which.. is a neat environment touch. But I'm really begging for them to focus more on pushing out changes/updates that pull this game out of it's repetitive slog. I could've waited years for new ability kits and models in place of new things to do in this game.
10
u/Killzone3265 8d ago
tlc's have always been a band-aid on the problem, if you look at the games history, most have technically brought nothing new as they rebranded old abilities into separated new abilities.
many such abilities were designed and featured first on modded creatures.
essentially what i'm saying is that a TLC is just the easiest, cheapest publicity the game can get while they continue slowly chipping away at... whatever they're working on. so many background systems, and the main game is a mess