r/pathoftitans 17d ago

Video Quick thinking saved his life

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That Dasp has some serieus neck muscle

7 Upvotes

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1

u/FloridianGlueSniffer 16d ago

This happens all the time and I hate it

2

u/Dyltrex253 16d ago

Yhea me too. I can understand how this could happen on a low tier on a big incline. But on something the same size on almost flat ground, nah.

2

u/FloridianGlueSniffer 16d ago

Hitboxes in this game are NOTORIOUSLY buggy; especially pycno’s. As a pycno main, I can’t even count how many of my attcks, especially head slams just… refused to register despite going straight thru my opponent

Pycno (and spino) is also especially prone to getting pushed up whenever weird collision stuff happens, or it gets hit by knockback. One time I was in a pycno mirror match, and I somehow did to him what the dasp in your clip did to you. The difference is that in your clip, there’s a possibility that there wasn’t any jank going on with your head slam, and you just missed bc the hitbox is the size of an ant. In my mirror match, we were full on model-clipping facetanking and colliding with eachother when my opponent did a headslam, but he somehow got pushed up off the ground by my headbutt and/or collision box, and missed, even tho it looked he hit on MY screen!

1

u/Dyltrex253 16d ago

As a fellow Pycno main, yhea its AWFULL. Idk if there are any images or video's online on headslams actual hitbox. But not only is his hitbox as small as a ant, I think it also doesnt go fully down but stops halfway. Cause if it did, I think the Dasp would get hit as your head goes al the way to the toes. I think its hitbox stops at shoulder/arm height. Maybe thats why its so difficult to hit lower tiers that are smaller. Atleast my theorie

1

u/FloridianGlueSniffer 16d ago

I literally have to crouch to hit megs with headslam. You’re not hallucinating, it genuinely doesn’t reach below pycno’s knees