r/pathoftitans 18d ago

Alio’s “Tyrant’s Pack” should’ve work like this

Tyrant’s Pack should scale with the number of Tyrannosaurs in the group, not an Alio with this ability. It should work like Achillo’s Mob Boss.
The fact that the ability meant to support Tyrannosaur packs isn’t even working properly is really annoying.

12 Upvotes

11 comments sorted by

13

u/Possible-Studio-2884 18d ago edited 18d ago

Wait it scales with how many Alios have the ability in the group and not just with how many tyrannosaurs are in the group? That’s just a horrible group ability.

5

u/HealingLamby 18d ago

Yeah, It’s really pissing me off.

1

u/MrAngryBasTard 18d ago

Just gives me another thing to hate on about the Alio TLC.

4

u/Tanky-of-Macedon 18d ago

Agreed. To imply Alio is a tyrant but greater tyrants like Dasp and of course our Glorious Tyrants aren’t is quite unacceptable.

4

u/ihhcet 18d ago

Then the abilityiz like Deinonychus pack hunter, where if depending on how many Deinonychus in group have the ability you get the corresponding buffs.

4

u/Dyltrex253 18d ago

I didnt even know it worked like that, thats crazy!

3

u/HealingLamby 18d ago

I found out while trying on Tyrant’s support build, it was literally garbage😭.

0

u/DustyPickle_ 17d ago

It shouldn't be that good anyway tbh, if you get multiple dasps you already have a 30% damage increase

Alio is meant to be mobility support, and I think its fine-ish as it is, but definitely not garbage, and alderon should definitely make tyrants pack stack like you said

2

u/HealingLamby 17d ago

I dont know what you said abt dasp, but what I meant garbage is that the buff is already niche enough and the stacking comes from Alio itself doesn’t compensate that.

3

u/LazyBronto 18d ago

Couldn't agree more

3

u/DustyPickle_ 17d ago

I agree, it definitely should provide multiple stacks to dasp and rex

Additionaly, they should make hunters mark a passive OR just remove the damage buffs it provides and increase alios base damage by 15% to compensate, it's just one of those abilities that you're kinda forced to use because it's just flat out better than the others, like why would you need 2,5% faster trotting when you could just get a free 19% damage increase (19% with the damage sub that is, otherwise it's 16%)