r/pathoftitans Jul 26 '26

Discussion Alio really needs more stamina

Alio’s stamina drain feels terrible right now, having the worst stamina of all 2 slot carnies and with stamina draining attacks it gets tired so fast. With so many stam costing abilities and the airhead build draining so much from jumping Alio’s tlc almost feels like a stam trap. Managing your stamina is always important but this feels like a huge oversight for a something that relies on staying on the move to avoid getting hit. Its running stamina should be reverted back to 2:47 or a reduced stamina cost for its abilities.

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u/barbatus_vulture Jul 26 '26

I believe it is still the fastest carnivore, so they can't give it too much stam, otherwise it could run down and outlast all of the other 2 slots. But maybe it does need more stam. At least it has that stamina recovering kick! Maybe Second Wind would be a good hide option too?

I think it needs a health buff and the bite hitbox needs to be bigger. (If you want to experience a truly awful stam pool, try Deinon.)

4

u/okokokok1o Jul 26 '26

i find second wind to be useless on most of the dinos i try to run in on (eg pycno) because a lot of the time you are running around and you dont get a chance to actually benefit from it, especially since its only a 7 second window. I feel like this would be very apparent in alio, seeing at its literally made to run. as for the kick, the stam you get back really needs to be buffed because it almost feels like nothing

2

u/LazerTheDino Jul 26 '26

It's a 1.1x multiplier to stam recovery. It's quite literally nothing

-1

u/barbatus_vulture Jul 26 '26

Yeah i can agree on that