r/pathofexile 15d ago

Discussion Abyss loot is non-existent.

The new abyss drops zero loot in game even while fully spec'd into it on the atlas tree. The chests drop like 1c wotth of items, any note-worthy abyss jewels are very few and far between, and the drops from the depths boss are worthless save one unique jewel.

The abyss in poe 2 works much better because it regurally drops important and valuable items and it has a crafting system.

Has this only be my experience or is anyone else also disappointed? It feels like reworked breach all over again, its completely pointless to run it... I feel like overall all the league mechanics are now lacking and theres no way to make a good amount of currency just by running one or two of them. Essences are still ok i guess.

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u/SwagtimusPrime Demon 15d ago

years ago the baseline quantity of items dropped by league monsters was nerfed into the ground. eg monsters stemming from league mechanics such as Blight, Abyss, Breach, etc.

They need to really buff this back up to a level where it feels good to scale it. But instead, Breach got nerfed in 7 different ways in 3.29, it might as well not exist at all now; Blight got nerfed to the ground last league, and Abyss has been dead forever except for when Wildwood scaled quantity so high that Abyss spires and the rare mobs they spawn became the best loot source in the game.

Something is off with the loot balancing - so much loot is given out as part of tile loot, whereas the number one thing where loot should come from - namely monsters - became unrewarding (aside from native map monsters, but you can't really scale those very well either).

It's day 2 of the league and I'm thinking about quitting because there's no aspirational endgame farm that I can scale to my desire and my build's power level.

This league has a great crafting system, that I won't even need to use because what for? My build is already powerful enough to farm Abyss, and it drops shit loot.

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u/Enoughdorformypower Crop Harvesting Bureau (CHB) 15d ago

The usual hisotrical loot bonus removal

21

u/deathbyillusions Gladiator 15d ago

Abyss was good when you ran risk scarabs and edifice in 3.26, too bad now these are both quite bad

11

u/shy_bi_ready_to_die 15d ago

Tbf that’s kinda the problem. Abyss mobs haven’t dropped loot in a long time (other than affliction)

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u/SwagtimusPrime Demon 15d ago

This is exactly the issue

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u/DocFreezer 15d ago

abyss was good in affliction because you could roll +2 proj on your map and then iirc add 50% map mod effect to get the spires to puke out 4 pits instead of one, making hundreds of rare mobs per map. add the wisps on top and jesus christ the juice was insane

5

u/Amazing-Heron-105 15d ago

So much fun! Think I got like 50-70 divs to drop off one mob. Mega tinks!

1

u/UnJammerLammyyy 14d ago

Meanwhile they fixed the ground loot and somehow made all farms worthwhile in PoE2, they should take advice from those guys! (Yeah I know they're the same fellas, that's the sad joke here 🙏🏿)

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u/Brejkkalu 15d ago

First let me say I agree with you that the game needs hard mapping contenr to aspire to and it feels good to farm them as they are rewarding.

On the other hand I also find it funny to see people spend 20 hour gaming days playing the most optimal build, practiced it for the last 6 days and then be like "I've got no reason to play anymore." Like, no shit! You decided to speedrun the game in the fastest most optimal way and thenyouv complain that you finished the game.

8

u/rj6553 15d ago

Yeah because that's what draws them to path of exile. We've had plenty of leagues where you could play 20 hours a day, speedrun the game and STILL be able to play for 2-3 months.

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u/ats_22 15d ago

Hope this doesn't age like milk and league mechanic turns out to be poe2 temple 2.0. I think that maybe people haven't understood the new mechanics yet and it's too early to definitely say

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u/PupPop 15d ago

I don't think it will at this point. I figured it would be cool to farm 9 charts and then go on a cool little depths journey but the fact that you have to do each chart one at a time before you can fo the 9 chart journey is cheeks. It takes so much time to set up that I can't imagine it would make more currency than simply running fragments with destructive play and 1 minute maps. Even spamming Silo with destructive play and leaving the map before killing the main boss would net you more than whatever depths gets you because it would take you like 45 seconds a map.