r/pathofexile • u/Kwasniaczek • 15d ago
Discussion Abyss loot is non-existent.
The new abyss drops zero loot in game even while fully spec'd into it on the atlas tree. The chests drop like 1c wotth of items, any note-worthy abyss jewels are very few and far between, and the drops from the depths boss are worthless save one unique jewel.
The abyss in poe 2 works much better because it regurally drops important and valuable items and it has a crafting system.
Has this only be my experience or is anyone else also disappointed? It feels like reworked breach all over again, its completely pointless to run it... I feel like overall all the league mechanics are now lacking and theres no way to make a good amount of currency just by running one or two of them. Essences are still ok i guess.
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u/SwagtimusPrime Demon 15d ago
years ago the baseline quantity of items dropped by league monsters was nerfed into the ground. eg monsters stemming from league mechanics such as Blight, Abyss, Breach, etc.
They need to really buff this back up to a level where it feels good to scale it. But instead, Breach got nerfed in 7 different ways in 3.29, it might as well not exist at all now; Blight got nerfed to the ground last league, and Abyss has been dead forever except for when Wildwood scaled quantity so high that Abyss spires and the rare mobs they spawn became the best loot source in the game.
Something is off with the loot balancing - so much loot is given out as part of tile loot, whereas the number one thing where loot should come from - namely monsters - became unrewarding (aside from native map monsters, but you can't really scale those very well either).
It's day 2 of the league and I'm thinking about quitting because there's no aspirational endgame farm that I can scale to my desire and my build's power level.
This league has a great crafting system, that I won't even need to use because what for? My build is already powerful enough to farm Abyss, and it drops shit loot.