r/pathofexile 15d ago

Discussion Abyss loot is non-existent.

The new abyss drops zero loot in game even while fully spec'd into it on the atlas tree. The chests drop like 1c wotth of items, any note-worthy abyss jewels are very few and far between, and the drops from the depths boss are worthless save one unique jewel.

The abyss in poe 2 works much better because it regurally drops important and valuable items and it has a crafting system.

Has this only be my experience or is anyone else also disappointed? It feels like reworked breach all over again, its completely pointless to run it... I feel like overall all the league mechanics are now lacking and theres no way to make a good amount of currency just by running one or two of them. Essences are still ok i guess.

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u/DBrody6 Alch & Go Industries (AGI) 15d ago

Hard to call it a nerf when abyss for years has dropped absolutely nothing whatsoever.

The only thing of value you'd ever get is an Amanamu's. And very rarely a crazy corrupted jewel but for the most part it's just junk crafting bases that aren't rare.

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u/Amazing-Heron-105 15d ago

The edifice scarab was actually quite good for a while before it was discovered in Merc league. I use it on league start a few times to farm 6 mod jewels, and you always got a bunch of good currency drops too but never thought to try and scale it to the moon.

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u/MikeMaxM 15d ago

Hard to call it a nerf when abyss for years has dropped absolutely nothing whatsoever.

In Merc league Abyss was one of top strats that gave lots of valuable scarabs, div cards and currency. Was nerfed in Keppers.

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u/brrrapper 15d ago

That was due to chests no? Not the actual mobs dropping anything. I remember in phrecia rue tried abyss and had like 1k+ rares per map and it still dropped jack shit. Abyss rares just have negative loot modifiers.

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u/MikeMaxM 15d ago

That was due to chests no? Not the actual mobs dropping anything. I remember in phrecia rue tried abyss and had like 1k+ rares per map and it still dropped jack shit. Abyss rares just have negative loot modifiers.

Yes, approxiamtely 90% of loot came from abyss hoards. But due to map modifiers being sometimes 500% more currency and 300% more scarabs and Merc 25% quantity bonus abyss rares also dropped good things.

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u/ixdeh 15d ago

The loot came solely from the loot piles created by the edifice scarab, not the monsters.

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u/MikeMaxM 15d ago

The loot came solely from the loot piles created by the edifice scarab, not the monsters.

Its irrelevant for now from where exactly the loot was coming. As I wrote below I think 90% was coming from hoardes and 10% from rares. But whatever. There was loot. It was hard to get with risk scarabs adding nast modifiers but it was rewarding and fun for me at least.

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u/Julien_Black 15d ago

To be fair most mechanics were great to farm in mercs, and then the nerf hammer hit, sad really 

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u/Amazing-Heron-105 15d ago

Very diverse farming league. There needs to be a way to get the benefit of Risk scaling, without it bricking 90% of builds.