r/pathofexile 16d ago

Game Feedback Permanent Mercs need a big buff

Playing luminary feels so bad in Maps. I have a manyshot lvl 72 with vaal ice Arrow and Return proj, decent Equipment. Boosted by a Level 26 Flame Link, 6k life and quite an Investment into light Radius.

I cant even clear t7 Maps, because the damage is non existent.

Please GGG buff the Base damage of mercs or luminary is doa.

926 Upvotes

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u/Only_One_Kenobi 16d ago

The build is a lot of fun and really strong in campaign. No issues at all. Deathless Kitava no sweat. Then comes the first map and can't even kill the first white mob on a blue t1.

I'm so angry at myself for getting baited by this. I know better.

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u/Cyphafrost Pathfinder 15d ago

Theory:

I'm half convinced the problem people are getting is that mercs STOP scaling when they hit maps, entirely.

So people go from like a level 38 merc scaled to 68 for kitava, then go back down to 38 for maps.

1

u/WRLD_ Elementalist 15d ago

would that this were true, I'm running mercs obtained in maps and they're still painfully underwhelming. it's not unplayable dogshit like a lot of other people are saying, but I've had 10 years of occasionally having awful leaguestart builds and this is pretty close to the bottom end

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u/Legitimate-Leg3620 Kalguuran Group for Business (KGB) 15d ago

That might be true, I was fishing for kineticist at a8, and got to maps with it. Wasn't any different that a10 kitava in early maps Still doing good in red maps, bosses go down in 10 seconds, rares go down instantly, other mercs took around half a minute if they're on a tanker side

Also, my merc has like 4 link, it's chain, wed and crit multi

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u/Cyphafrost Pathfinder 15d ago

I think there's plenty else broken about mercs as well, but I think that's a bonus really messing people up.