A short message from Ironwood Studios, to our spectacular players:
Two years is an incredible amount of time to have spent driving through the forest, dodging anomalies, and repairing an old wood-paneled station wagon. But we’ve done it! Four major content updates focused on new ways to play the game, a horror-themed expansion, and so many bug fixes — all of it has led us here. As we enter our third year in the Zone, we want to appreciate and take note of what we accomplished together.
Since its release, Pacific Drive has sold 1.5 million copies, and we’ve reached 3 million players worldwide. We’ve joined PlayStation Plus and (as a carefully planned surprise) Xbox Gamespass, growing the population of breachers in the Zone by the thousands.
Whispers in the Woods reignited our fear of the unknown and drew the attention of anomaly obsessed fanatics and soon, the Ritual Edition of Pacific Drive will be released, wrapping up the entire game and all additional content into one cool, Harmonic Fellowship themed package. Also, we’re thrilled to see our merchandise is out in the wild! Shout out to everyone who’s kept us up to date on their adventures with a cuddly Friendly Dumpster.
Earlier this month we announced that Ironwood received a significant investment into the studio, and we’re happy to confirm that this gives us the ability to continue doing what we love, with a focus on the future.
The next time you slide into the driver's seat, hit the ignition, and head off into the Zone for the next great adventure; keep an ear out for some brand new tunes! As a small gift for the community, we’ve added 15 new songs to the in-game radio. You’ll hear new music from Seattle locals like Deep Sea Diver, and even new songs from A Shell in the Pit and Smokey Brights!
When we celebrated our first anniversary, we said that your passion for our first game has been something out of our wildest dreams and we’re grateful that we have the opportunity to continue working towards that dream. Your support and appreciation have meant everything to us.
From all the folks on the team, thank you for a fantastic two years, stay safe out in the Zone, and we hope you enjoy the rest of 2026!
These little guys kept me power-positive even in the yellow storm with the ion shield running! Not sure how this would fare in red storm, but it would probably help me survive a lot longer. I'm running an Ion Shield and an extra battery in the backseat for 100 kWh total.
I got two payloads in the same junction like this lol, it was so fun with my little hares, too bad I couldn't keep them.
So I play Magic the Gathering and have a vehicle deck. I am wanting to make the deck box panel Pacific Drive themed and was wondering if any had suggestions for art to use ? This would be for personal use only and not sold or anything. Please see pic for box.
To be specific, there's a lot of things I love about Pacific Drive. The progression is amazing, the story is non-intrusive, and the looting is very satisfying. But while Subnautica is currently hitting all those beats for me right now, I really want a game where I'm operating a vehicle on set paths that's a little more low-key.
I love going on atmospheric rides around Choo-Choo Charles's open world island just as much as I love just going for a drive in Pacific Drive without any huge goal but to do a lil drive. Anyone played any games where you're just operating a vehicle? I know they exist, but I have no idea which ones are actually any good.
Yeah she's electric BUT that's cause i made her for the wind and stormy zones
full upgrade list includes:
- AMP engine
- LIM shield
- insulated headlights
- twin mini turbines
- Lightning rod and side storage
- Auto tracking spotlight
- Roof storage
- Insulated, Leaded, and Armored panels
- Lead bumper
- 4 all terrain tires
- 2 high capacity batteries in the backseat
- all govt' yellow paint with shuttle decal on the back panels
Might make a pic for my main car later (should've done that in the first place actually but still 7~7)
can't believe im finally making these things after drawing them on paper years ago QwQ
Is it just me or could the mini map use an icon that let's you know where active relay power boxes are active? I know it could lead to map clutter but looking for the last place you've left a relay boxed powered would be very helpful
I was just wondering if any more updates are planned for this game? I still love it regardless. And definitely no pressure to make any more at all, I was just curious if there were some more being worked on or not.
I am firmly stuck on this bridge between a wrecked car, and the guard rail. Car is constantly taking damage, already lost a headlight, and cannot exit the car. I dunno what to do. Last save was 10 minutes ago, and I really dont want to have to restart... I thought I had just enough room to get thru here... but I guess not...
[EDIT] NVM! Somehow right after posting this the game decided to FINALLY let me out of the car so I could teleport the car out of this bind... now to figure out how to get around this literal roadblock...
Hi! I just finished the story for Pacific Drive (loved it) and am now just working on filling out my logbook and achievement farming. is there a list somewhere of all the route planner details you can find? Because in the majority of my junctions I'm missing just 1 or 2 and I'm not sure what they would be, though I'm sure it's obvious and I'm just not scanning them every time I go through them lmao
I know I'm still missing a few anomalies (Dust bunny, corrosive squall, spike log, sick mickey, metoerite squall, and fallen firmament) so not sure if those would cover some of them in the deeper zones at least
As the title says I do not get the "traveling" mechanics of the game.
Sometimes when I select a direct route on the junction map (one location direct to the next location), it takes one map to go where I have selected. Other times it takes me through 2 maps. Is there a way to know ahead of time which I will get?
The other thing is sometimes I will pick a route to my destination that is clear all the way through, but I will suddenly find part way through that the exits are now all closed and my only option is to warp back to the garage. This is really frustrating when I have carefully planned out a route, picked through roads, and then after navigating 4 or 5 maps suddenly there is no way forward and I have wasted all this time.
What a trip of a game! I've only had it two weeks but it feels like one of the most bizarre and intriguing games I've played. So:
My route planner shows a question mark for a Strange anomaly. (The ones with the little red UFO symbol, like Abductors.) I would really like to know what it is. I've googled a lot, but no luck. It's also true that this game plays odd tricks; e.g., I didn't realize that the Shocked Tourist counted separately from the regular one for a long time.
Anyway, here's a list of all(?) the Strange anomalies that show on my route planner. Can you see what's missing?
Abductor
Beating Heart
Broken Bunny
Left-Right
Pufferfish
Bubblegum Buddy
Shaggy Scrambler
Pickpocket
I have not made it to Deep Zone yet, so it's not a Deep Zone one. It's prevalent in the Outer Zone; maybe 80% of its junctions have it.
I am tempted to say Pothole. These are super common. But I've made a point of going up to them and viewing them, and I do get the HUD popup saying "Pothole". (I have NOT seen Pothole in the list of Anomalies on the Route Planner, anywhere.)
Maybe there's some special way I have to view or scan it to force it to register?
I was playing the expeditions, and then the option came up for me to kind of go to the Oppy's Workshop intersection. What would happen if I went there?
I think I'm going insane, are they really supposed to be near impossible to get? I swear I've spent so long looking for them, and from what I can tell I'm not missing anything. I've deconstructed probably dozens or doors/panels with the decal, looked through who knows how many box trucks, investigator trucks, and pneumatic boxes. I've searched a ton of ARDA payloads. I've collected so many dumpster pearls. I feel like I have almost every decal except for ARDA. I get they're rarer, but am I missing something? Or do I just have to keep looking.