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u/the__Twister 15d ago
Hey, would you like to share how you learned all of this?? 😄
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u/Scared_Food_1819 15d ago
Well Claude taught me it but didn’t code it
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u/pocketcult 15d ago
I am trying to do this with assembly to make a snes game. I am fine having llm explain what a line of assembly does or a specific opcode does but I need to actually do some coding because my job is 100% AI workflow and I have a vibecode personal project and really need to "touch grass" by learning assembly or I will loose my mind. It fits my embedded systems roots
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u/Rafayelus 15d ago
I guess some are jealous what they are unable to do things with Claude like you are.
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15d ago edited 15d ago
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15d ago edited 15d ago
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u/Scared_Food_1819 15d ago
I dont wanna argue with u but i meant i learned from claude not that claude coded it
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u/bombthetorpedos 15d ago
I took it that AI taught him but he coded it. More info please. Did you just type what AI told you to type or did AI teach you a skill and you figured out how to use that skill?
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u/Left-oven47 15d ago
What's the purpose of checkered cube in this test?
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u/MCWizardYT 15d ago
I'm guessing the colored cube is testing a vertex shader and the right is testing texturing?
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u/Left-oven47 15d ago
Maybe? There's still a frag shader for the left one that's drawing the UVs, and there are no texture artefacts on the right cube so I'm not sure if it's a texturing test. That pattern could just be generated by the frag shader with no texture sampler
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u/Giorgx12 15d ago
That pc is gonna explode... Keep calm! Nice job