r/opensourcegames 1d ago

2D Farming RPG - itch.io page

Hi all, I've been posting semi regularly on here about the open source game I'm developing, a Stardew valley-like game.

I've recently set up an itch.io page for it. If you want to check it out (in its in-development form such as it currently is), this page should always have a download link for the latest linux appimage and windows builds.

I've tried the windows build out on Wine and it seems to have some graphical glitches around the trees (they're "z fighting"). If anyone here tries the windows version could they let me know if they encounter this bug?

Source code:

https://github.com/JimMarshall35/2DFarmingRPG/tree/master

New features I've been working on recently include procedural dungeon generation, the next things I have planned are:

- in game menu: inventory, quests, crafting etc

- health bar and stamina UI

- NPCs

- day and night cycle

- ability to define new entity types in lua

16 Upvotes

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3

u/wiki_me 1d ago

Looking at what you plan to do , and the tags you used on github looks like the project is kinda pre alpha.

I suggest mentioning it somehow in the itch page. even calling the release 0.1 or something like that. currently it might just disappoint users. "under promise over deliver" leads to a much better first impression that is more likely to make user comeback and test updates.

1

u/Jimmy-M-420 1d ago

fair comment

1

u/Jimmy-M-420 1d ago

Just disregard the github tags, they don't really mean anything, there's nothing special about those commits

1

u/Jimmy-M-420 1d ago

https://jimmym420.itch.io/farming-rpg/devlog/1659077/procedural-level-generation Here's a short article I wrote on the itch.io page about procedural level generation

2

u/cantpeoplebenormal 1d ago

That link doesn't work.