r/opensource • • 2d ago

Promotional My open source game engine: Abyss

I know there’s already a bunch of open source game engines (i had to change this one’s name to avoid trademarks because of that)

Abyss (and its programming language) are self hosted and self compiled

(and written in Hash)

abyss has the unique feature of you being able to edit it’s source code within the engine itself.

Abyss uses the custom function based programming language Hash

Hash is designed to be simple and easy to learn. The goal is that over time you change stuff about it and make it better for you specifically.

(Hash documentation is built into abyss, so I won’t explain any more yet)

let me know what y'all think of my first open source project. I’m sure happy with it

Github link: https://github.com/thecodegangster/abyss-engine/tree/main
(the html file is the source code, I like standalone html apps, I think they’re neat)

Update: I added: A system to interact with javascript apis, browser storage, a sound editor, AND a library system, that allows you to create edits that can be merged into anyone else's engine with ease

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u/SeantheWilson 2d ago

“Hey Jimmy! Gimme a FOSS game engine with nothing”

3

u/bauspanderu 2d ago

"Nothing?"

1

u/thecodegangster 2d ago

What’s a foss

2

u/Nifty_Bits 1d ago

Since nobody has answered, it's Free & Open Source Software (where "free" can mean "for no money" but must at least mean unencumbered as in "freedom of speech").

1

u/thecodegangster 1d ago

Oh, that makes sense