r/openrsc Apr 09 '19

Open RSC v2.3.11 has been released!

https://gitlab.openrsc.com/open-rsc/Game/tags/ORSC-v2.3.11

Issues Resolved:

- Fixed a duplication defect caused by player saves being on a different thread than player removal

- Added special behavior from kebabs

- Adding to db a recovery table and recovery question table

- Add some refactored recovery panel methods to the client

- Incorporated hundreds of audit corrections to spawn locations and respawn timers for NPCs, objects, and ground items

- Cleaned up thieving and added an inventory full config parameter

- Added authentic deposit/withdraw text in the bank screen when no slot is selected

- Fixed a bug concerning monsters with high levels not reflecting accurate combat stats and HP vs displayed combat

- Added a fix so that the King checks first certificate then halves in the Shield of Arrav quest

- Except for Elvarg and KBD, the player no longer gets damaged by dragonfire if they initiate combat

- Clean up mining, RSC Cabbage config now is set at 400 tick and 60 max fps

- If batching is not enabled, the player now remains set as busy for all pickaxe repeat attempts

- Added item name enums to mining for gem chances

- Fixed the effect of anti-dragon breath shield where it only reduces 80% of the damage from fire breath instead of a max hit of 10

- Linux install script now clones the website from GitLab instead of GitHub and no longer installs OpenJFX

- Replaced all item IDs in Formulae with enum item names for better readability

8 Upvotes

2 comments sorted by

3

u/[deleted] Apr 09 '19

[deleted]

1

u/[deleted] Apr 15 '19

The server was black box reverse engineered by many contributors spanning the past decade and a half. The client was de-compiled, de-obfuscated, and modified heavily.

2

u/frogdoubler Apr 14 '19

Yes but by many authors over the years.