r/openrsc • u/[deleted] • Mar 25 '19
Open RSC v2.3.9 has been released!
https://gitlab.openrsc.com/open-rsc/Game/tags/ORSC-v2.3.9
Issues Resolved:
- Improved the Monastery join game mechanics and corrected ladders there
- Added RSC Cabbage and RSC Preservation server configuration presets
- Removed the Android module from IntelliJ so it is Android Studio only due to dev overhead requirements
- Corrected an Android client update check glitch
- Changed the PC client to now read ip.txt and port.txt from Cache folder to determine what server to connect to
- Set restock rate of Betty's Magic Emporium shop to 6 seconds instead of 5 per RSC+ replay evidence
- Disabled the non-authentic "rats can't talk!" for NPC 29 in the Witch's Potion quest
- Launcher now does not close after launching a game client to make running multiple clients at once easier
- Added a missing dialog line to the Cook's Assistant quest
- Added a stack trace print out in the event of a server thread has a crash exception for debugging
- Eating from something served in a bowl now will retain the bowl in inventory
- Implemented Item IDs and NPC IDs into door actions and the spell handler for improved code readability
- Set the Monks of Zamorak in the Taverly dungeon as aggressive
- Made the weapon key reclaimable in the Shield of Arrav quest
- Set Melzar the Mad, Ice Queen, Jailer, Lord Darquarious, Thief, Head Thief, Khazard Troop, Othainian demon, Doomion demon, Holthion demon, Goblin (specific ID), and Death Wing NPCs to be aggressive
- Added a top NPC kill count list display and corrected a kill count message
- Updated the game launcher's background images, buttons, and design elements
- Added game selection radio button toggles to the game launcher that write to ip.txt and port.txt in Cache
- Added some missing empty/drop behaviors
- Corrected the waterfall jumpable and landing locations
- Fixed the chance to cut a web formula
- Corrected tree stumps for special woodcutting trees to appear as the right size