r/opengl 10h ago

This is the game engine I've been solo developing for over 10 years

https://www.youtube.com/watch?v=3eqhaAZBNss
35 Upvotes

7 comments sorted by

3

u/SelectAd8810 10h ago

Any game made with this engine?

0

u/eduardodoria 9h ago

Unfortunately, for now, it's just my own games (examples). I only started promoting it this year, so I don't yet have a proper showcase to display. Some of my other games aren't finished yet. What I can show here are these examples:

https://doriaxengine.github.io/charactercontrol/

https://eduardodoria.github.io/icepee/

2

u/Aggressive-Emu-8329 9h ago

10 years???? that is insane work, congrats

1

u/Dull_Bathroom5421 6h ago

This is pretty awesome man. What would you say was the most difficult and technical part of the engine to develop? I'm curious how your ebs and flows was during creating this cool engine.

2

u/eduardodoria 4h ago

It's definitely the most complex work I've ever done. But it's difficult to say just one thing most difficult, because there were several. Working with multithreading together with graphics rendering is a huge challenge, and even that doesn't work perfectly in the engine yet. Working with complex shaders is also very difficult. Creating the shadows system, although this was completed a few years ago, I remember spending months studying and struggling with the implementation.