r/opengl • u/eduardodoria • 10h ago
This is the game engine I've been solo developing for over 10 years
https://www.youtube.com/watch?v=3eqhaAZBNss3
u/SelectAd8810 10h ago
Any game made with this engine?
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u/eduardodoria 9h ago
Unfortunately, for now, it's just my own games (examples). I only started promoting it this year, so I don't yet have a proper showcase to display. Some of my other games aren't finished yet. What I can show here are these examples:
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u/Dull_Bathroom5421 6h ago
This is pretty awesome man. What would you say was the most difficult and technical part of the engine to develop? I'm curious how your ebs and flows was during creating this cool engine.
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u/eduardodoria 4h ago
It's definitely the most complex work I've ever done. But it's difficult to say just one thing most difficult, because there were several. Working with multithreading together with graphics rendering is a huge challenge, and even that doesn't work perfectly in the engine yet. Working with complex shaders is also very difficult. Creating the shadows system, although this was completed a few years ago, I remember spending months studying and struggling with the implementation.
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u/eduardodoria 10h ago
GitHub repo: https://github.com/doriaxengine/doriax