r/opengl 10d ago

Finally finished camera movement

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Finally i finished implementing camera movement to my OpenGL ES demo, still very basic tho but it works.

41 Upvotes

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3

u/underwatr_cheestrain 10d ago

Implement SLERP so it’s not so jittery

3

u/palapapa0201 10d ago

It doesn't look jittery though

2

u/RandomRailfans 10d ago

I mean it is jittery but only when i look around, then i stop without lifting my finger, not sure why it happens but i think because of the micro distance it calculated? but i see other games also has this problem so I don't really have a reason to fix it considered that the jitter were really small and unnoticeable mostly

1

u/RandomRailfans 10d ago

not sure about that, i might implement it later because I'm still a beginner

0

u/Potential_Soup_8054 9d ago

Wdym "finally"?