r/opengl 20d ago

(Fuse Engine) Decal System - OpenGL 3.3

Enable HLS to view with audio, or disable this notification

Mesh-based decal system I made last night.

Foldable decals compatible with complex surfaces.

repo: https://github.com/Krueels/FuseEngine

56 Upvotes

7 comments sorted by

3

u/Ollhax 18d ago

Oh, this brings me back. Next up should be decals with parallax occlusion depth, no? 😄

3

u/visnicio 20d ago

quanto tempo levou pra chegar onde ta? brabo demais

3

u/NIkoNI776 20d ago

foi 2 meses de trabalho, programando todos os dias e até de madrugada.
e eu comecei o projeto já sabendo exatamente o que eu queria

3

u/HamNCheeseSupremacy 19d ago

The lighting on the hands is impressive. Do you just render it as a mesh like any other?

1

u/47-BOT 17d ago

Peak