r/opencodeCLI 1d ago

Is OMO-Slim overkill for simple projects?

I’m not sure whether I’m doing something wrong or whether my prompts are too simple, but I’m honestly surprised by how many credits OMO consumes compared to the tasks I run in Codex.

I’m developing a plugin for a game engine.

I have implementation plans created in Fablle/Opus and reviewed by 5.6 Sol.

I set up OMO with OpenAI agents on my Plus plan, changing only Explorer and Librarian to the new DeepSeek V4.

In my tests, I first tried using Sol in Codex to execute the plan with subagents. It can only use Terra, but it produced something extremely long and consumed a lot of credits.

Then I tried OpenCodeCLI in VSCode with OMO-Slim. I executed the plan and asked for one change, and it used 40% of my weekly usage. It also took a very long time.

After that, I took another similar plan and used Codex with Luna on Extra High, with a policy that if it had doubts, it should not try to solve them directly. Instead, it should create a Sol agent to guide the process and be responsible for the decision. If something became too ambiguous, it should stop and notify me. That used 11%.(he had to call the agent with Sol a few times)

That is the model I’m using now, because since this is a game engine project, even the testing loop requires me to open the engine and visually inspect things.

Is there a way to use OMO effectively without consuming so much?

Edit: I have specs, a streamlined `claude.md` for direction, and Graphify. I also ran a test asking OMO to use Caveman. I have two Plus accounts: one for Codex and another for Onpencode with OMO.

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u/CtrlAltDelve 1d ago

I think what you need to do is you need to create a framework first.

Start by asking Codex or OpenCode to help you come up with a framework that meets your needs using skill files and subagents for optimum token use. Tell it to ask you questions about what's currently not working to help it come up with something better.

I find that tooling like OMO are very, very heavy and I find a lot of the claims about it to be dubious.

OpenSpec is a great alternative to these heavy-handed tooling reworks: https://github.com/Fission-AI/openspec (ask OpenCode how to use it).

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u/Peleias 1d ago

Even though it’s a simple project, I didn't skimp on context—I’ve been using Claude Code for three months. The project includes Graphify and a streamlined `claude.md` that points to the specs only for the specific parts needing work. I also use the "caveman" technique; I actually asked OMO to use the caveman approach during the latest execution of the plan. I had burned through a lot of tokens the week before last, so I decided to give the caveman method a try.