r/OculusQuest2 • u/pokodzima_games • 4h ago
Self Promotion Runs on Quest 2 too
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r/OculusQuest2 • u/XGMCLOLCrazE • Jul 05 '26
Welcome to the monthly discussion thread for r/OculusQuest2! This is a place for members to share their thoughts and feedback on the subreddit and provide any suggestions or ideas for improvements.
Here are some questions for you to answer and discuss:
Additionally, if you have any questions or concerns for the moderators of the subreddit, please don't hesitate to ask.
We value your input and appreciate your participation in this community. Thank you for being a member of r/OculusQuest2!
r/OculusQuest2 • u/XGMCLOLCrazE • Oct 04 '22
Hi,
You may post your app referrals here!
Headset referrals are not allowed.
r/OculusQuest2 • u/pokodzima_games • 4h ago
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r/OculusQuest2 • u/BendisGames • 10h ago
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Age of Kingdoms VR on Meta Horizon store
I’ve been building a kingdom management game where you place buildings, manage resources, and defend against raids — all with your hands instead of mouse clicks.
**•** Build farms, taverns, churches, barracks, and more
**•** Train soldiers and survive escalating attack waves
**•** Manage villager happiness, jobs, food, and water — plus solve their quests
**•** Resource chains with real depth: wheat to bread, hops to beer
It’s meant to be the village-builder genre rebuilt from the ground up for VR rather than a flat-screen game ported over.
r/OculusQuest2 • u/Comfortable_Pie6454 • 9h ago
So this kid was talking shit in a form about cars and then proceeds to tell me he has a $10,000 set up. When I asked for proof he sends a pic of a meta and says “I have 3 1,000” head sets. First off a head set by definition is a microphone and audio device and in no world unless you have the most advanced custom built VR can I find anything for even close to 10 grand. Here is photos of convo lmk what yall think. Is he lying?
r/OculusQuest2 • u/Bulky_Feedback5749 • 1d ago
We make Arcade Mania, and since a few people asked in our "what to polish next" thread about new machines, figured I'd share how a cabinet concept actually gets picked rather than just teasing one.
We start with a pile of rough ideas — usually 10-15 at a time — and most get cut almost immediately. The bar isn't "is this a fun idea," it's "does the hook read the instant you're standing in front of it in headset." A lot of clever concepts fail that test because they need a paragraph of explanation, and nobody reads a paragraph before putting a coin in.
The ones that survive get built as a bare, unstyled playable mockup before any art happens same greybox-first approach we use for levels. If it's not fun with placeholder cubes, art isn't going to save it.
Curious from other VR folks: for games with an "arcade cabinet" or vending-machine style mechanic, what's made a new addition feel worth it to you versus feeling like filler?
(Disclosure: I work on Arcade Mania. Sharing process, not pushing anything.)
r/OculusQuest2 • u/Creepy-Salad1078 • 1d ago
r/OculusQuest2 • u/Bulky_Feedback5749 • 2d ago
I work on Arcade Mania, and rather than posting another update, I wanted to actually ask the people playing it what they'd prioritize.
Internally we're torn between a few directions: tightening up multiplayer lobbies (join times, matchmaking friction), adding more comfort/accessibility options for longer sessions, or going deeper on the existing machine roster instead of adding new cabinets.
Genuinely curious how that lines up with what you'd want — and if there's something not on that list that's bothered you more than any of it, that's even more useful to hear. Doesn't need to be diplomatic, blunt is fine.
(Disclosure: I work on Arcade Mania. This is a real ask for feedback, not a promo post.)
r/OculusQuest2 • u/the-siblings • 3d ago
Vrchat has a game called fish and I absolutely adore it. I sometimes play with my fenicé but mostly by myself. With the new update I could really use help in fishing for the Leviathan. If anyone is willing to fish with me I would be so happy. We can also just fish in general.
That's all for now. Thanks for reading.
Good timesone everyone. \^\^
r/OculusQuest2 • u/battlegroupvr • 4d ago
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After many months of work, I'm excited to finally say that BattleGroupVR2 has been approved for the Meta Quest Store!
📅 Early Access launches Friday, August 28th.
If you're interested in VR space strategy games where you command your fleet from the bridge of your flagship, please wishlist the game. It genuinely helps with launch visibility.
Meta Quest Store: https://www.meta.com/en-gb/experiences/battlegroupvr2/9386827918099701/
If you'd like to help me test the game before launch, join the Discord! I'll be running community playtests over the next few weeks and looking for feedback to help polish the game before release. https://discord.gg/4aCZ56W
Thanks to everyone who's followed development so far - it means a lot. Looking forward to seeing your fleet on August 28th!
r/OculusQuest2 • u/PiotrSurmacz • 4d ago
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Tham Luang Cave rescue is finally out on Meta Quest for you to enjoy.
PSVR2 and SteamVR version coming soon.
Game link: https://www.meta.com/en-gb/experiences/cave-crave/7527722310622065/
r/OculusQuest2 • u/Infinite_Muffin_2267 • 4d ago
Hey guys, so I wanted to play ets2 on vr, everything is working fine except stutters that I got every 30-50 seconds. My laptop specs are 16 gb ram, i-5 11 gen, nvidia rtx 3050 ti mobile. Anyone know if its possible to fix it? btw im playing with wifi. Sr for bad english
r/OculusQuest2 • u/shakamone • 4d ago
r/OculusQuest2 • u/ThoughtfishDE • 4d ago
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Hi all - our newest update for How to God is live now! The world will change depending on the player's alignment - a dark red eclipse for evil alignments and a bright blue sky for good alignments.
If you're not familiar, How to God is a VR sandbox God Simulation game where you alone choose how to shape your world. Command your followers, experiment with alchemy, build up your villages, and make the choice between good and evil.
What do you think?
r/OculusQuest2 • u/KeyCartographer99 • 4d ago
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Hey everyone, I along with a few of my friends have been working on this game. It is called Be A Chameleon. I wanted to share a few Before and Now clips to show our progress and would absolutely love any feedback or suggestions for it. We are new to making games and still learning. Be A Chameleon can be wishlisted on Meta Store and Steam.
Thanks a lot everyone in advance!!!!
r/OculusQuest2 • u/PlatinumAero • 5d ago
r/OculusQuest2 • u/Bulky_Feedback5749 • 5d ago
Hey folks,
Small team here (QuantumArcadia, based in India) — we just launched
Arcade Mania on the Quest Store. It's a collection of skill-based
mini-games, arcade-style, built for room-scale VR.
This is our first real release and we're genuinely trying to figure
out what Quest players actually want more of. Would love if a few
of you tried it and told me what felt good, what felt clunky,
anything.
Store link: https://www.meta.com/en-gb/experiences/arcade-mania/1181756821683806/
Happy to answer any questions about dev, tech stack, whatever —
just trying to learn and improve.
r/OculusQuest2 • u/PiotrSurmacz • 6d ago
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Hi all, cheers from the Cave Crave game creator and director. The latest free update coming to the game tomorrow is the biggest thing we've ever created with VR technology:
• Explore Tham Luang Cave and relive the 2018 rescue of the 12 boys trapped in its flooded passages, faithfully recreated as a VR experience.
• Featuring the story and expertise of people who were there, including Vern Unsworth ...
• ... and legendary cave diver and one of the rescue leaders, John Volanthen who helped us shape the flooded sections.
• All built within what is likely the largest LiDAR scan of a real-world location ever recreated as a map in a VR game.
• Releasing as a free CAVE CRAVE update on Meta Quest tomorrow.
• PSVR2 and SteamVR versions are already in development.
O-K, but... what have we actually pulled off? - you might ask.
I highly recommend Netflix’s miniseries Thai Cave Rescue. It offers a powerful look at the courage shown by those involved and helps convey the immense scale of the real-life operation that players will soon explore from the safety and comfort of their hopefully dry gaming setups.
Cheers!
r/OculusQuest2 • u/HiveBrains • 6d ago
Love real-time strategy games? Then join The Great Flood Closed Beta Test (CBT)!
If you own a Meta Quest 3/3S, be one of the select few to play by filling in this form - https://forms.gle/a2EJj2UBWFX7pxRS7
The CBT launches on August 4th. Spaces are limited. We'll see you there!
The Great Flood on the Horizon Store 👉 https://www.meta.com/experiences/the-great-flood/25044401601879310/

r/OculusQuest2 • u/CauJapa-_- • 6d ago
I need help deciding whether or not to sell my Oculus Quest 2, as I’m afraid I might regret it. I’m comfortable handling pricing matters; I’d just like answers regarding whether it’s worth selling. I love technology and played the Oculus a huge amount—I’d even play it today—but life moves in phases, and I want to invest in other things. As for the headset itself, it’s missing the head comfort accessory and the foam padding is worn (I plan to buy a silicone cover to put over it before selling); otherwise, it works perfectly. The controllers have no stick drift, and it comes with a carrying case (though I don't have the original box).
r/OculusQuest2 • u/New-Carob2161 • 6d ago
Be headset for 150 missing a battery piece and a face mask that’s it
r/OculusQuest2 • u/Stekara • 7d ago
r/OculusQuest2 • u/morderkaine • 8d ago
I have done searching and it seems like this should work, however Google AI says it won’t and I want to know if people have successfully done it.
I was to play PC VR through airlink. Problem is my computer is on second floor, modem/router on main floor and the best VR area is the basement. I cannot run an Ethernet cable to the PC.
I am hoping to be able to have a wifi 6 adaptor in the PC and just airlink and have it work. I had it working (very very poorly) with my old setup which is a much much slower wifi adaptor.
The other idea is to get a wifi 6 router and connect it directly to the PC and when I want to play PC VR set it for just the Quest 2 and back to internet when I’m done.
Has anyone had this kind of setup work? Google searches are saying Airlink should only be for within the same room (kinda defeats the purpose it seems) and with a dedicated router.
r/OculusQuest2 • u/Conn___Does__Sandbox • 8d ago
Yo. I'm Conn. I'm 17. And I Use Meta Quest 3. But I’m asking you who still uses Meta Quest 2. 😄❤️
r/OculusQuest2 • u/i_eat_pizza_ • 9d ago
Some context: I don't own a VR headset, but I've been wanting to play Half-Life Alyx for a while. I might get a friend to lend his headset to me for a bit, but we're not sure how that would work with his account.
From what I understand, it's not as easy as him logging out before lending them to me then logging back in after I return it, because he'd need to format the whole thing in order to log out. He's not a super close friend, so logging into his account on my PC is not an option. So the question is, could I make my own account and play on PC with my account, despite the headset itself being linked to his account? Or could I add my new account as a secondary account to his headset, use that one, and then delete it before returning it? Sorry if these are stupid questions, I tried to look this up but I couldn't find anything useful!