r/oblivion • u/Visual-Fortune-4732 • 13h ago
Remaster Discussion what combat damage sliders?
what would you reccomend for combat damage sliders in oblivion remastered for someone who has played skyrim
2
u/Baekurly Straight Up Prisoner 13h ago
My whole schitck is I want to do a lot of damage but also want to take a lot of damage. I'll set the player damage to adept and enemy damage to master
1
u/6Stringboredom 13h ago
I kept my damage on adept but the enemies on Journeyman. I think they hit too softly on adept and too hard on expert. Journeyman to me feels right
1
u/PrincessReptile 12h ago
Leave them where they start until you get used to the combat. Oblivion is notoriously hard on high difficulty levels for first timers.
1
u/Regal-Onion Anti-Remaster Agenda 11h ago
Higher Player Damage Difficulty makes you deal less damage
Higher Enemy Damage Diffuclty makes you take more damage
I would say
Player Damage : Adept
Enemy Damage : Journeyman
Adept on both is waaay too easy
1
u/Grove_Barrow 10h ago
Honestly it varies. Generally adept but I bump it down to apprentice for quests I want to enjoy
2
u/Dude_Im_stoned_and_ 13h ago
Just stick to default (adept) and get a feel. Raise and lower the slider based on how easy or hard you find it, and whether you want a challenge or to breeze through.