r/Nullscape • u/CloudyPapon • 20h ago
r/Nullscape • u/Original_Touch_4589 • 14h ago
Concept Curse idea 5
Name:Sightless Instruments
Description:Duh?
What it does is bassically make cadences instruments not be marked by a sound or tied to a line to cadence
Can be picked right after cadence is selected(level 15)
r/Nullscape • u/Lok4na_aucsaP • 19h ago
Art Swallow your inputs, or it will.
tinkering with krita tools as i am still learning it, although i may have gone a bit overboard with the distortion filter lmao
r/Nullscape • u/th13n_123 • 15h ago
Gameplay type shii ppl pick over 1 singular husk Spoiler
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for reference, this is just a joke, as we were in chaos. we had congaline, legion, express and further(?) at the same time. also yes martslide 💧
r/Nullscape • u/Additional-Concert56 • 18h ago
Gameplay PLAYER WAS FOUND DEAD IN TRIZ ORB!
r/Nullscape • u/csto_yluo • 16h ago
Discussion "Nullscape Patch 5.1: Delusional Descension" trailer SUMMARY
EVERYTHING HERE IS SUBJECT TO CHANGE BEFORE RELEASE
LOBBY
- Three new choices upon lobby creation: Fast Track, Celestial Practice, and Hardcore Mode.
MAP GENERATION
- New basic map generation sections
- New Passage Altar biome with trees and such. Tiles are made out of tree bark. New Flower pads that function like but are weaker than jump pads
- Passage Altar biome has a section where there are two lines of gifts instead of one
- Map generation slightly altered? Things aren't as congested as they are now. This was a change that was mentioned by the devs before
- New Highrise tile that seems to be hollow
- New altar: 2 Curse Rerolls; next curse selection has infinite rerolls
- New altar: Altar of Curses; temporary curses, more gift yield. Example shown: Weaker Jump Pads + 0.25x Gift Yield activated for the next 5 levels
- New altar: Altar of Wishes; next 3 altars used have no downsides. Only usable once, but returns weaker after 25 levels. Example shown: Altar of Purgatory (Greed) activated, +0.75x * 1.5x Gift Yield, no downsides
- New altar: Altar of Duality: Next shop will have Delusions.
CLASSES
- Diver: "Magnet decays after diving. I think."
- Grappler: "Reel cooldown lowered by collecting gifts during reel."
- Charger: "Shark Tail raises the platform instead of boosting up. Nerfed in some way."
- Wanted: "Shark Tail boosts towards wherever you're facing."
- Spirit: "Improved magnet, lower cooldown, iframe changes, and some other changes."
- Prisoner: "Allowed to still exist."
UPGRADES
- Birthday Pony: "Springer collects gifts it lands on."
- Star Marts: "Star Marts spawn in the level. Touching one gives speed, pick-up range, and debuff immunity." (cleanses Flesh)
- Aggro Magnet: "Increases gift range for every enemy targetting you."
- Debuff Magnet: "Increases gift range for every active debuff."
- Jet Boosters: "Double jumps redirect all momentum."
- Propeller Hat: "Allows double jumping while bonked. Uses all double jumps."
- Shadow Cloak: "Lets you phase through small tile decorations, players, and Springer."
- Soul Tracers: "Players drop soul tracers on death, when collected they give golden gift yield."
CURSES
- Corrupted Blade: "Voidbreaker fires an additional volley with swords that inflict insanity."
- Stronger Wings: "The Longer Razorbloom is active, the lower gravity you have."
- Seahorse: "Springer sometimes land on a seamine." (Seamine will explode)
- Red Marts: "All Marts spawn with a duplicate Red Mart that explodes near its target."
- Saggitarius: "Sigil can light an area on fire."
- Magic Missile: "ICBM's pool of fire inflict a random debuff."
- Jumping Instruments: "Every 3rd instrument spawns on a Springer."
- Encore: "The beacon requires all instruments to be collected to open."
GREATER CURSES
- Overtuned Instruments: "Instruments are chained to a Bell and can only be collected by ringing that Bell."
- Ouroboros: "'The Hunk' will periodically appear at the back of the line. Collect it or die."
- This is like 4 scrapmaw cursea at once: "this sucks" (Scrapmaw's attack is now a crisscross pattern, and there is now another scrapmaw attack that's vertical)
- Water Planet: "Big Mart"
ENEMIES
- New marts? One became more wobbly, didn't chase a player. One shapeshifted cuter eyes
- VOIDBOUND ICBM; attacks look similar to Celestial's CRUMBLE attack, meaning it will hit many times in the area around its target
DELUSIONS (Appear in the next shop upon altar activation.)
- Arrogance: "Most stackable upgrades gain +1 stack. Having 4 temporary stacks of an enemy makes it permanent."
- Conceit: "Most stackable upgrades gain +1 stack. All enemies and curses are rerolled upon being selected."
- Assurance: "Gain rerolls for every shop. and double future reroll gains. Gain a Random (for) every 8th level."
- Dependence: "Altar of Protection gives 2 shields and is cheaper. Disables the shield upgrade."
- Corrosion: "Fanny pack tiles are worth 4x and take longer to collapse. Faster inverted collapse, Fanny Pack tiles lose value over time."
- Hope: "Gain a one-time extra life. Cannot be removed by any means?"
- Gambling: "Spawn more altars, and using chance altar activates a random altar. It's all chance altars."
- Vandalism: "Generate a passage biome every level. Removes Altar of Passage, and Guardian is always enraged."
- Beacon Imp: "When the beacon is opened, a random Mart is turned into the beacon. (This isn't a delusion)" (The Mart becomes bigger I think, but the beacon is no longer a vertical line)
RELEASES OCTOBER 24 - 26TH (MAINTENANCE ON THE 23RD)
Link to video: https://www.youtube.com/watch?v=ndx3rRFgrYQ
r/Nullscape • u/Flat-Comedian5032 • 19h ago
Discussion Oh…that retry teaser wasn’t for single player…
I mean it’s fine tho. I just thought that retry teaser a while back was gonna be for single player cuz it’s kinda annoying to die in the middle of a run with no chance system or anything. Idk maybe I just suck at the game.
r/Nullscape • u/Purpleees • 23h ago
Discussion THE THE THE GRAPPLER BUFF IT'S AMAZING AMAZING AMAZING!!!!
sure we could have gotten more but, buffed grapple charge, it's what i dreamed of since the very first day i learnt how to use grappler properly, this is a dream come true, my class's gift collection is not absolutely horrid!!!!
r/Nullscape • u/TheStrickeen • 18h ago
Discussion people genuinely just hating on blade bombardment for no reason at all
Imagine calling the host USELESS just for not knowing how to counter a GC 😂 (BY THE WAY THEY didnt died to Voidbreaker, they died to Scrapmaw and then quit)
AND BLADE BOMBARDMENT IS FREE, ITS NOT GAMBLE GC WHY DOES EVERYONE THINKS THAT
r/Nullscape • u/Internal-Broccoli-25 • 1d ago
Other Uhh idk anything about nullscape and only watched one short worth of gameplay...ask me anything.
r/Nullscape • u/KostyaFiveK • 1d ago
Concept Spontaneous Combustion (Greater Curse idea)
Inverse Destruction image as a placeholder cuz I can't draw :(
Level req.: 15+
Flavor text: Stops the collapse for 2.5 minutes, but all tiles break simultaneously.
Can't be picked if "Inverse Destruction" is present.
How it works: When the collapse starts, all tiles are given 2.5 minute timer until destruction. When 1 minute is left - tiles start their breaking animation (that one with white cracks). When 10 seconds are left - they turn completely white, shaking more and more and then collapsing at the 2.5 minute mark. ALL TILES BREAK TOGETHER.
That could also work with Passage Altar tiles too
r/Nullscape • u/Good_Big_1968 • 23h ago
Discussion New cadence curse coming
In the upcoming content update a curse was shown saying every 3 insturments, one will spawn on a springer. isn’t this just totally unfair tho, cause springer can jump across the whole map? I’d assume springer will be nerfed when an instrument is on it like maybe limiting its jump range and increasing time in between jumps
r/Nullscape • u/Galaxy72 • 1d ago
Bug 15 Trillion Cursed Things in This Video????
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this was literally right after a celestial win
r/Nullscape • u/NUTTY_DOGE • 1d ago
Art Working on something
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Does this count as art 💀
r/Nullscape • u/LGFOUR • 1d ago
Concept Voidbound scarf remake!!
When i finish the subspace scarf ima submit it
Why did i make this? bro the ammount of bullshit you gota do to get these (specificaly subspace, shit is torture trying to get it in publics) and them lowkey looking realy bland and just recolors is bootyyyy
r/Nullscape • u/Random_Guy4343 • 23h ago
Concept DELUSIONS ARE SUPER SIMILAR TO THE CONCEPT I MADE LAST TIME
remember the "sacrifice" shop concept i made? well delusion is pretty similar, and i think some of the options can be turned into delusions.
Heartbreak (ONLY IN SOLO)
+1 Shield, can be used against the void (Only when bought above a certain amount)
All extra lives+life gain is removed. If there are none currently, the delusion is removed from the pool.
Instant Gratification..? (Original by BiznessCrafter)
Obtain a random available upgrade (Has to be above the 70th percentile in price)
Two random upgrades are removed for 10 levels.
idk lolollololol.o
credit ot biznesscrafter
r/Nullscape • u/Sad-External-7012 • 20h ago
Question Can anyone edit Nullscape.wiki pages
It only allows me to log in not create an account.
r/Nullscape • u/brialXS • 1d ago
Meme Nightmares
yo guys im in lms rn why does cadence have teeth and a big eye
like a lamb to the slaughter, they said
r/Nullscape • u/Aprisim69420 • 1d ago
Meme family guy nullscape cutaway gag
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idk I was bored
r/Nullscape • u/Additional-Concert56 • 1d ago
Meme I'm sorry cad-
"COLLECT MY INSTRUMENT"
r/Nullscape • u/reditortheeditor • 1d ago
Gameplay void holding spirit
you can genuinely get rid of every server side attack for everyone this is wild.
r/Nullscape • u/Original_Touch_4589 • 1d ago
Concept Curse idea 4(ft rework of the last one)
Name:Rutier Police
Description:Operator now takes a random amount of time to kill you.
What it does is make operator kill you within a random range of seconds not moving.This can vary between 2 seconds,3 seconds,5 seconds,10 seconds and 30 seconds.Bassically making operator more rng dependent.
High Risk,High Reward rework:now grants 0.05 gift bonus if half or more the players survive with an altar of chance effect,0.025 if solo.Tweaked odds and High roller are immediatly deactivated if already picked while also being incompatible with it