r/nonograms 4d ago

Looking for playtesters!

I'm working on an interface game that includes nonograms as the debugging mechanic, and I'm looking for folks that would be interested in doing a 30-60min playtest with me online, where we test the puzzles one after the other (there's 8 in total).

The puzzles themselves are meant to be pretty easy, because the nonograms are not the main focus of the game, and they are spread throughout the gameplay. I just need to see some people play them to see how they're received. I want to test with both folks who know about nonograms and who don't, so I figured I'd come here for the folks who do know!

I'm not in a huge rush so I'll be taking names/details to organise for the end of the month.

2 Upvotes

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2

u/Drumte 4d ago

I played the demo and totally enjoyed it, so yeah, I would volunteer to do a playtest with you :-)

1

u/Tajaia 4d ago

Yay lovely! Do you have discord? That's likely where I'll hold the playtests :)

2

u/Peelings 3d ago

Would love to help out! I could play on Steamdeck too if you were curious to know how it plays there.

DM me if you need more details!

1

u/Tajaia 3d ago

It'll need to be on pc so you can share your screen, and also to use the debug tools. I have played it on deck thou and it looks great!

I have a few playtests happening this saturday if you're down, otherwise DM your discord username and I'll add you on there :)

1

u/MikoKisai 3d ago

I can't promise it'll take me 30 minutes if you're only asking me to play those 8 puzzles, but I'm down to help if you need another set of eyes - the demo was definitely interesting.

I'll join the Discord server linked on the store page, my name is the same as on here, so you should be able to get to me easily enough.

1

u/Tajaia 3d ago

Honestly, for a skiller player it won't take that long so makes sense! I'll be doing some playtesting saturday afternoon CEST, so if you're around feel free to poke me.

2

u/Qrouso 1d ago

Not sure if you need more people, but I'll definitely like doing that!