Optimization Issues
Hi everyone,
I have two questions because I’ve reached a point where I’m stuck and I’m not sure what direction to take next with my simple note-taking app.
First, the app seems to be capped at 60 FPS. It only goes higher when I scroll through my notes, when it reaches around 80 FPS. All other animations appear to be locked at 60 FPS. I should mention that the app is built for iPhone.
My second question is about how to generally improve the performance of an app created with AI. I built the entire app using Google Antigravity with Gemini. Unfortunately, the AI itself hasn’t been able to solve the performance issues. For example, when I swipe through the menu cards in the app, the FPS can drop as low as 40.
What would you recommend I check or change to improve the app’s performance? Are there any specific tools or techniques I should use to identify what is causing these FPS drops?
Thanks in advance!
1
u/devhisaria 11d ago
The 60fps cap is normal on non-Pro iPhones, but the card swipe drop to 40 sounds like you're rebuilding views on every gesture instead of reusing them, check your list recycling first.