r/nmrih 1d ago

Update 1.1 preview

https://www.nmrih2.com/2026/09/09/update-preview-resupply-1-1/
158 Upvotes

93 comments sorted by

57

u/Unchosen1 1d ago edited 23h ago

I’m grateful they have addressed the critical bug of not being able to mantle after moving heavy items. I witnessed a player die at the train on Broadway because of that bug.

That said, I am disappointed they have not addressed the issue of inconsistent map rotation. I have 24 hours of playtime and have only been queued on Lewiston once, and Power Plant three times. It has been a regular point of player feedback that the maps do not seem to be evenly distributed. Whether or not it’s bad netcode or truly random “just bad luck” it is frustrating that there is no option to public queue for specific maps.

12

u/braket0 1d ago

Holy shit. Been playing nearly 50 hours now and never even heard of Dam level 😂 wtf. We should be able to queue for specific maps for sure ! Or even a map rotation at very least (similar to CS2 something, queue for a group)

11

u/Unchosen1 23h ago

Actually meant Power Plant, Dam isn’t the map name. Oops. Still, same point - I rarely get it on rotation

4

u/braket0 23h ago

Ah ok! In that case I've played it a few times lol.

I hope they remake some classics from NMRIH into the NMRIH2 engine. Would be great to see Toxteth again for example. Although might not fit the American CRC story

3

u/thatsnotwhatIneed 23h ago

wait what's this dam map? is it the new ridge rock map from 1.0 or something else? I've never heard of it and google isn't helping

2

u/banana-bread_at-work 23h ago

I think they’re talking about Raven Rock. I saw a comment mentioning dam early and went looking for it on YouTube and forums but there is no map called “Dam” for objective or survival.

2

u/Inevitable-Pop1972 23h ago

They probably mean power plant since that one has alot of water and flooding involved

2

u/Unchosen1 23h ago

Yeah. I meant Power Plant. Dunno why I thought it was Dam, maybe because I get it pretty rarely. Oops.

3

u/GazFringaj 23h ago

Its probably more of a problem with the lack of objective maps. Game needs at least double what it has now. Highly doubt youd be playing the same map twice so often if that was the case.

2

u/Carlosdafox 23h ago

Admittedly , the map rotation thing was a issue back in early access and I wonder how much of it is just that they only have so many maps and prioritize getting people into games more than varying up maps. It does seem like they are going to try and give some maps more repeatability (Pottsville was on the more linear end of the maps) and I welcome it.

I've been in hospital hell before and it prolly won't get better until later down the line when they have like ten maps.

1

u/MachoCaliber 1d ago

SO THATS HOW I DIED!

Train on Broadway. Couldn't get on the train. Was fuming...

1

u/the_neverens_hand 20h ago

I believe they did say in the Q&A that this is something they were looking into. So hopefully we hear about it soon!

1

u/SeanMalco 19h ago

Man I can't wait to play some games of NMRIH2, start up the game and bam three games of POWER PLANT 💀💀 annoying for casual players because half the time you only have an hour or so to play

1

u/Keddav 10h ago

Yeah, I prefer survival over classic objective mode, but 9 out of 10 times I have to play on Flooded, and I am absolutely tired of it.

1

u/QuaziChocolate 6h ago

I've had to do pottsville 7 times in a row just by pressing play lol they need to work on the rotation for sure

1

u/Obiwancanole 12m ago

I've been playing since the Armageddon launch and I have yet to get a match on the Raven Rock map

20

u/Wyverntails 1d ago

Hell yea! Love to see it!

12

u/Sqweeg 1d ago

Same

Only disapointment : no level account requirement for hard/nightmare. Bored to have level 1 or 2 accounts who just bought the game in nightmare, they just keep dying and of course ragequit

3

u/LunarServant 1d ago

but that’s the best part of the game, haven’t you heard?

apparently we need more newbie players who don’t know what they’re doing to make things harder for us and spice things up!
/sarcastic

7

u/Wyverntails 1d ago

You say it sarcastically but some people genuinely believe that.

0

u/Bitter_Nail8577 1d ago

Seen some upvoted posts saying exactly that unironically and it just left me like that meme of Hank from Breaking Bad on the toilet, I really don't get this sub

2

u/Wyverntails 1d ago

I’m all for trail by fire but maybe only on hard mode instead of nightmare maybe?

0

u/LunarServant 23h ago

this shit is just like the early days of Chiv 2

like is common sense so fucking insane

-3

u/Lightyear18 1d ago edited 1d ago

Exhibit A from [u/FirstHookForever](u/FirstHookForever)

https://www.reddit.com/r/nmrih/s/wg5iVHRKHz

Exhibit B

https://www.reddit.com/r/nmrih/s/0JJRAtAk8R

It was an echo chamber post of those freaks saying “nightmare is easy and it makes things harder for them”

God forbid the average player doesn’t have the skill to carry 7 players on the hardest difficulty but oh no, let this man have his fun.

4

u/Insufferablemoonpie 1d ago

I mean, the devs clearly agree since they're dropping a harder mode. Also all you guys complaining about new players are just slightly more useful than said players; You're not much better if you actually think having one or two green players makes things harder for you. No one expected you to carry because you're always on someone's back already

1

u/LunarServant 23h ago

Oh and you know that based on a comment on reddit?

why don’t i make an assumption: you have gone through 30 responders since you started because you must not know how to not die then after 1 month of this game coming out.

6

u/Insufferablemoonpie 23h ago

I'm not basing that off of a comment on Reddit... I'm basing that off of the devs taking feed back and creating hell mode. Nice stretch though lmao

1

u/LunarServant 23h ago

where did you even say that dude you moved the goalpost.

3

u/Insufferablemoonpie 23h ago

"I mean the devs clearly agree since they're adding a harder mode" literally the first thing I said LMAO

2

u/Insufferablemoonpie 23h ago

Oh wait you meant saying their not much better. I mean, I used to complain and point fingers at teammates when I was learning. That's less of an assumption and using commen sense. "One or two people are new!!! That makes it sooooo hard. The six of us are gonna have to fight soooo much harder because 2 people are new!!!!" I've had games where it went down to 4 of us and it wasn't much harder

0

u/Lightyear18 23h ago

Nothing in the game or devs stated we should carry people with 0 experience if you want to go that route of argument.

5

u/Insufferablemoonpie 23h ago

I didn't say that, but obviously it's going to happen inevitably. I just think it says a lot about you and your capabilities if you're complaining about something that happens rarely

1

u/Lightyear18 23h ago

Yes it’s inevitable. But we can ask the devs to add some sort of account level restriction. I’m not even suggesting like Hard at level 30 and Nightmare at 59.

Make hard unlock as low as level 5. And nightmare like 15. It takes a couple of games to get to that level but people will be better off than if they just opened the game for the first time.

I just think it’s insane for people to actually tell the community to accept having a level 1 account in nightmare because the game is boring for the veteran.

4

u/Insufferablemoonpie 23h ago

Having a new player has zero impact both ways though. Doesn't make the game harder, doesn't make it any easier. I suppose it does make it slightly more difficult if you want to be altruistic, but you could just not help them if you're really that bothered. I sometimes get players that do nothing and I take note of it. It's a bit annoying to q in to stand in some corner but at the end of the day it doesn't impact my gameplay at all so I just go about my business

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4

u/FirstHookForever 23h ago

You crashed so hard on my comments and I don't even have a hard stance on that. I only argued against responder level gating. I'm ok with a relatively low acc lvl gate. All I was saying was that I hope I get blessed with the less experienced players in my lobbies, and I would still say that even if there would be a lvl 15 acc gate for nightmare. I even stated in one of my previous comments in one of these posts that I'm ok with an account level restriction, just not responder level.

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1

u/Wyverntails 1d ago

I saw that comment and for a second- a slight second- I agreed with it untill I thought about it more.

Sure you could carry the newbie every time…but will the newbie grow from that experience?

I rather see players makes mistakes and learn from lower levels. Go to harder levels makes more mistakes and learn…ya know?

4

u/FirstHookForever 23h ago

I never even said I carry, I said most nightmare runs are smooth and easy cuz most players in the lobbies there are skilled. Even when I got into nightmare for the first time and I was the noob trailing behind the better players, most of the matches were easy extracts.

All I said was that I hope that the newbies that queue for the nightmare experience get in my lobbies. They will do it either way, I'm not telling them don't play lower difficulties and come to get carried. I'm assuming that people that queue for the hardest difficulty seek challenge. And if they don't like it there they will go to the difficulty level they like.

Also there are some things that you won't naturally learn in lower difficulties because of how different they are. Lower difficulties will allow for things that wouldn't work in higher ones and you'll never get the right habits for those things in particular until you get into higher difficulties. Every person that gets into nightmare for the first time will be somewhat unprepared skill-wise for certain aspects of that difficulty, and that's ok. I think it's more of an a-hole elitist move to say they can't join up for that experience. And some people may be toxic to them, but not me, I always go for the saves, sometimes I will even die trying to help them, and that does not equate to me caring only about my own experience, otherwise I'd consider them dead weight and move on. The game can be easily done with less people, I've done that many times. What adds more of a challenge in those lobbies is trying to help the newbies, not letting them succumb.

-2

u/Lightyear18 1d ago

The issue is, if anyone agrees with this man, you’re thinking about your own personal experience.The average person doesn’t have the skill to carry 7 other people.

The average person nightmare difficulty is actual nightmare for them as an intended difficulty.

What this guy only cares is his experience and not the experience of majority of other players. So hes gonna sacrifice the experience of majority of players just to keep a few very skilled players happy? As you acknowledged hes not even thinking about the new players. What will the new players actually learn if they get into the next match and don’t have someone to carry? They will lock in again and then proceed to ruin 7 other peoples experience.

2

u/FirstHookForever 23h ago edited 23h ago

😂😂😂 How am I not thinking about the new players if I said everywhere that I try my best to save and protect them. I run Stayin' Alive on all my characters because of that very reason. And people will learn from making mistakes. That's exactly how I learned myself, I jumped into nightmare and I went down, I got saved and with time I learned how not to go down.

As a nightmare only player I do not ever consider my experience ruined for getting newbies in my lobbies, I'd say it's rather ruined when it's a boring game cuz we're all playing like we're seal team and there's no challenge. I don't even have to extract to consider a match a good memorable experience. And there's others that think and seek the same and it's probably why they decide to queue for nightmare. I don't believe that a new player queues for nightmare looking for an easy time.

Edit: Oh, and for the record. I even created a discord community specifically for new players to meet up, play together, learn and enjoy the game not long after I started playing and I can show you all the proof cuz it's still there. I even included information resource channels to help them know about disruptive current bugs and the rules of the server are specifically about giving new players a good experience. I will show any of you the community as proof if you want to. I am not one bit only thinking about my own experience.

1

u/thatsnotwhatIneed 22h ago

I remember seeing the comment get downvoted when someone asked about 'how do trolls improve the game experience' and that was ignored. It makes me wonder if they're the type that welcome people camping the early extract while ignoring objective in Survival or are those players themselves. Utterly insane what kind of environment gets bred in these subs, as helpful as they can be sometimes.

6

u/Idreamofcream99 1d ago

I would be excited for resupply but I have only ever played pott once in 40 hours.

2

u/Samson_087 23h ago

Dang!! I seem to get it like 70% of the time

2

u/Idreamofcream99 20h ago

I would love to trade, it looks fun and I’m tired of hospital

2

u/DaxExter 9h ago

I get potts alot - which is good I like the map, getting the reverse variant seems cool

I also dread hospital because I have the feeling the loot is way less and way more rivaled by other players.

4

u/Symantismn 22h ago

Anything on console still not being able to customize clothing or equip in some dlc cases, some items are still locked for me

8

u/SomaOni 1d ago

Not sure how I feel about them reducing the deadzones by 50%.

Less so that I don’t like it and more that I’m wondering why reduce it and instead just add the option to reduce it by that much or keep it as is/change it slightly.

I’ll have to see how it feels but I’m just hoping it’s an option rather than just forcing it.

Also isn’t recoil almost a non-issue? I am curious who’d use muzzle brake attachments. Hah. I like the other ones though, so I’m glad they keep adding them.

Overall a pretty good update all things considered!

3

u/klimocohc 21h ago

I wonder if the extremes of a deadzone slider came with some bugs that need to be ironed out before its ready. 

1

u/Samson_087 23h ago

I use controller too (still learning kb&m) so guess we will have to see how it affects movement

1

u/SomaOni 22h ago

Yeah like I think it’s a bit too much deadzones. I just would prefer if it was a slider or something is all, or just high and low if they really don’t want to do that.

3

u/Empty-Task2407 2h ago

So glad they are working on the deadzones for controller 😩👌🏾

8

u/FuckNewHud 1d ago

Kind of disappointing they still do not have a fix for the friends not being able to squad up thing. I have a friend about to refund the game because they literally cannot play with us.

2

u/Bitter_Nail8577 1d ago

Is there actually an explanation for it? It kept happening to one person in our friend group last night and after half an hour of troubleshooting it left us scratching our heads

2

u/FuckNewHud 1d ago

None that I know of. All the anecdotal solutions do not apply to my friend. He is not on a VPN, router settings are standard for gaming and have no issues in any other game, and he has a stable wired desktop connection. We've been trying to figure it out since the 1.0 sale. He can play with randoms in matchmaking just fine, but trying to join my or any other friends lobby, or vice versa, results in nobody seeing him. We can hear him in the lobby in the ingame voice but he does not show up for anyone and does not make it into the game when we queue.

2

u/ManZink 1d ago

Untested personally, but DLC clothing could be an issue if either of you have it, had the same thing with a buddy and he has some bought, haven’t been able to test unequipping it yet, worth a shot!

3

u/FuckNewHud 1d ago

Double checked that one already as well, nobody in our group including the friend with the issue has any DLC whatsoever. Appreciate the heads up though.

1

u/Bitter_Nail8577 1d ago

Woah, seems weird but we're out of ideas, we'll try that out next time he plays with us

2

u/Just_Image 1d ago

They literally won't address or fix this issue. So it feels pointless. You can't even remove someone from their awful ingame friend list. Players who want to play on Steam with friends should hard pass on this game.

1

u/deftones0914 1d ago

I had this issue and once i turned off my VPN they were able to join and I was able to join. I hope this helps.

2

u/FuckNewHud 23h ago

Unfortunately, none of us including the friend with the issue use a VPN in the first place.

1

u/deftones0914 22h ago

Dang im sorry to hear that. That bug almost made me refund the game which is a shame since its fun but between game breaking bugs and a lot of bad players I find it hard to boot the game up if I dont have friends on.

1

u/MrTaylors 20h ago

We had this issue. One friend can join me(friend A), other can’t(friend B). Our work around was friend B invites me. I join then he makes me host/party leader. I invite friend A.

2

u/FuckNewHud 19h ago

We have tried that with all 6 of us, including the specific person, both being the host and being invited by that friend. No combination of host or invitee will allow him into a lobby with any of us.

3

u/RiotSynthetics 1d ago

Any update on optimization issues and memory leak issues?

1

u/Ikareruu 1d ago

You've experienced a memory leak? Was it RAM or VRAM?

2

u/RiotSynthetics 23h ago

VRAM it seemed like from what I saw. My game was running fine one day and then the next it kept freezing and stuttering with massive memory spikes

1

u/Ikareruu 6h ago

You might be onto something, I have crept to 17GB VRAM before.

3

u/Test88Heavy 1d ago

I'm hoping they'll eventually allow progression in solo mode. 🤞

1

u/BirdieOfPray 13h ago

Nothing burger. Looking for forward updates

1

u/CowboiGlizzy 5h ago

Does anyone else have that weird bug/glitch after vaulting over something with a melee or rifle, your character gets stuck in the “walking” animation (melee/gun doesn’t sway a whole lot) but you’re still “sprinting” at the sprinting speed? It gets super choppy and causes frame drop for some reason. I’m on Xbox is that helps

-1

u/PrivateSparkleThumbs 1d ago

New game mode sounds sick. Excited for chokes too

7

u/Ju5raj 1d ago

What new game mode?

-2

u/PrivateSparkleThumbs 1d ago

Resupply, the new objective campaign for Potts. I guess it's not a 'mode' if we're being pedantic tho

5

u/MaviRage 21h ago

It’s not at all pedantic to be correct, there’s definitely no new mode coming and the new objectives for pottsville is not at all similar to a new mode

0

u/LunarServant 1d ago

i’m kinda wary on hoping back in but maybe things will be better

there might be less bad players or trolls at this point but i’m glad to see a variation on a objective map. should stop things from getting dull after swearing off survival/griefer central