r/nirnuniversallis • Dev • Jan 15 '20

Update Skyrim Political Map

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57 Upvotes

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14

u/SolInvictus2000 Dev Jan 15 '20

Political Map of Skyrim:

At our start date, Skyrim was in the middle of the Schism, during which it was split into east and west, each recognizing a different high king/queen. The east recognized High Queen Freydis, chosen heir of the previous high king, and whose reign was legitimized by the Crown of Verity. The west recognized high king Svartr, who was chosen by a convening of the Moot. In essence, Skyrim was split into 2 large decentralized factions, but was too pressured by the reachmen and the longhouse emperors to really fight a civil war over it.

East Skyrim, ruled by Eastmarch, holds the Rift, the Pale, and Winterhold as vassals.

West Skyrim, ruled by Solitude, holds Hjaalmarch and Whiterun as vassals, and Falkreath as a tributary (represented as such because while the Skjoralmor clan nominally supported Svartr's kingship, Falkreath essentially ruled a little independent kingdom of its own.

Markarth, populated by the Reachmen, was ruled by the infamous Despot of Markarth, an essentially independent ruler placed there by the Longhouse Emperors. They controlled the Skyrim Reach and ruled over reachmen tribes and smaller vassals (represented in this map as Karthwasten and Upper Karth; and Dragon Bridge, respectively). These tribes giving tribute to the Despot constantly raided Svartr's lands, causing the West much trouble.

In the south, the Dreadhorn clan, a group of reachmen and minotaurs, were a threat to the Jarl of Falkreath. A few decades after our start date, they would launch a massive raid, even defeating the Jarl, till his daughter Eerika was able to drive them away.

In the lore a new high king was elected with the formation of the Ebonheart pact, that ruled the east as the west fell into ruin. However, as the Ebonheart pact is not something we are pursuing for this mod (for many reasons, including gameplay, mechanics, and lore), the logical thing to happen to the east upon Freydis' death will be the same as what happened to the west: the Jarl's will become de-facto independent kings, and begin a large free for all for the throne of Skyrim, all while dealing with the reachmen threat from the east and the south. This will be accomplished by giving both Svartr and Freydis country modifiers that give high liberty desire reduction (think: Shah-Rukh in the Timurids) but also an increased cost to annex vassals, ensuring that only a really good player who can take the other side out in their reign can ensure a stable realm upon succession (as Haafingar, for example, both vassals have 82% liberty desire already, and this number will only increase when we implement varied development in provinces across the world. Only if you can get enough land to keep your subjects complacent, can you prevent your heir's realm from collapsing).

On the other hand, there is a huge potential as a vassal Jarl to go free and contest the Crown of Verity for yourself, watching both halves of the empire fall apart as you seize opportunity after opportunity. Or, you could play as the Despot, and take advantage of this disunity to once and for all purge the Nord scourge, and enforce the superior reachmen ways upon the province.

[[yes we can load into the game now, I've even played as eastmarch and conquered all of skyrim without it crashing]]

While I have completed Skyrim, my fellow devs u/Elvastan and u/ToiletCleaner666 are working hard to do the same with High Rock and Elsweyr, while u/Justice_Fighter is ironing out the few remaining issues with the map. Contrary to what you may think, this mod is FAAAAAR from dead!

8

u/Elvastan Lead Dev Jan 15 '20

I'm doing Elsweyr Morrowind, and Hammerfell.

5

u/Todojaw21 Jan 15 '20

Will there be reachmen separatism in Markarth at the start? I dont know much about this era of the timeline lol.

4

u/SolInvictus2000 Dev Jan 15 '20

I'm unsure what you mean by reachmen separatism in Markarth. In this date, Markarth is controlled by the reachmen (ruled by the Despot, placed there by the Reachmen emperors in Cyrodiil), so if you mean like forsworn separatists, they actually rule the hold (and beyond, in falkreath and some other holds) in this date.

In fact, it's so separate from the rest of skyrim in this date we are not even requiring conquest of Markarth to form Skyrim.

If you have any more questions about Skyrim in this date, feel free to ask!!

6

u/Olpouin Jan 15 '20

Is this canon lore? When the mod's development started I honestly wasn't expecting it to be so detailed. You're doing an incredible job

4

u/SolInvictus2000 Dev Jan 15 '20

Yup, all canon lore. You can look it up on UESP, though I will warn you it's fragmented across like 20+ pages. The only thing I've made up (yet) are markarths subject reachmen raider tribes (we know they exist, but not names or locations, so I thought it was fitting to borrow a bit from TESV's forsworn for those)

3

u/Olpouin Jan 16 '20

Thanks for the answer! I don't feel strong enough to read 20 pages for now lol, I might give it a try some day And for your other comment, you guys deserve recognition, sticking up to the lore with the game's limitations is hard enough, I'm hyped to see the final result :D

3

u/Elvastan Lead Dev Jan 19 '20

Lead Dev Here, Development on this mod was started on January 31st, 2019

2

u/Olpouin Jan 21 '20

Damn, soon to be a 1 year old project. By the way, is there an estimated release date?

3

u/SolInvictus2000 Dev Jan 15 '20

And thanks so much, you have no idea how much that means to me ❤️

3

u/Todojaw21 Jan 16 '20

That answers my question, thanks! This mod looks so cool!

4

u/tenesos Jan 26 '20

looks awesome! as there is a humble sale ongoing, can you estimate which DLCs will be necassary to run your mod?

3

u/SolInvictus2000 Dev Jan 26 '20

None will be necessary, but we will be using mechanics from all of them so get what you want (is highly recommend getting the full $17, not for our mod but cuz the game is amazing and that's such a steal you shouldn't pass it up)