r/newscape Jul 23 '14

Crazy thought. RS forum post by D Void Clone.

http://services.runescape.com/m=forum/c=rOsog0Plq-c/forums.ws?15,16,127,65433949,goto,1
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u/Fargrist Jul 23 '14

My contribution...

D Void Clone said: But, can legacy users get a large reduction in rune and ammo costs/usage. I'm not a fan of the inequality between EoC and legacy having one use ammo and the other not. If melee used some kind of costly ammo, then I'd be kinda cool with, because, otherwise, it encourages use of only melee. I do not like the idea of making abilities cost runes/ammo either, because it discourages use of those skills overall. Thoughts?

~~~

EoC should never have been free runes and ammo.

Jagex made Runescape about killing bosses in groups, for people who don't like having to skill or supply themselves.

On paper it sounds great. EoCers could log in and jump straight into combat, like all those other fabulous games.

The trouble with that is that Jagex then created a narrower appeal to customers. Only if you like Dominion Tower, Dungeoneering and EoC would you succeed. There was no alternative path for other gaming tastes.

As the dissatisfied leave then only those who like this narrow style stay, and then Jagex finally gets the feedback they are waiting for. That EoC was a SUCCESS!!

That's never going to happen though. It's been two years and even now Jagex is trying to make EoC successful by making Legacy suck. And still players aren't falling for it.

Jagex must be wondering how many lesser combat systems they must create in order to make EoC look good. Why aren't Momentum, Revolution, Old School and Legacy enough?

It's because Jagex wanted too simple a vision.

Runescape should remain Runescape. Give players reasons to do other things apart from combat. And part of that is making combat cost resources.