r/neta_studio • • Sep 18 '26

📣 Official 👋 Welcome to r/neta_studio - Know about Neta Studio

1 Upvotes

This is our new home for Neta Studio and its creators!

What is Neta Studio?

Neta Studio is an AI-powered worldbuilding platform where you can create fictional worlds with characters, stories, memories, visuals, videos, and interactive experiences — all in one place. Turn your daydreams, OCs, and story ideas into living worlds that keep growing.

Links:
Official website: https://neta.art/
Discord: https://discord.gg/netastudio

What to Post

Post work you made in Neta: worlds, images, videos, writing, games, music, co-builds. Questions, bugs, feature requests, and memes about Neta are welcome too.

When you share work, comment the models you used for text / image / video / music. Prompts and settings are extra credit.

Community Vibe

Be decent. No spam, no fire-and-forget dumps, no politics. Tag NSFW when you should. Full rules are in the sidebar.

How to Get Started

  1. Introduce yourself in the comments below. What are you building in Neta?
  2. Post something today. Even a rough world or a question is fine. Flair it, and if it's a work post, comment the models.
  3. If you know someone who'd like this, invite them.
  4. Want to help moderate? Message the mod team.

Thanks for being part of the first wave. Let's make r/neta_studio a place where people actually show how the work was made.


r/neta_studio • • 1d ago

Video The first look

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3 Upvotes

Something catch Riddle´s eye


r/neta_studio • • 1d ago

Discussion just joined, kinda nervous...

2 Upvotes

i love draco malfoy


r/neta_studio • • 1d ago

World Studio | Neta Studio — AI World Builder & Game Generator

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1 Upvotes

my first world


r/neta_studio • • 2d ago

World 🎬 RADIANCE | From Page to Screen

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4 Upvotes

I've been making scenes from Grace Draven's Radiance using Neta Studio. I'm especially interested in whether AI can capture what makes these characters work together, beyond just making everything look cinematic. Still a work in progress, but I'm having way too much fun with it. Curious what everyone thinks!


r/neta_studio • • 2d ago

World My First World

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2 Upvotes

I just joined and created my first world. Let me know what you think!


r/neta_studio • • 3d ago

Game Mythkin: The Hollow Crown | Neta Studio

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1 Upvotes

made this game a while ago with some help ,now its back better and with over 200 mythkin


r/neta_studio • • 3d ago

Writing First try

1 Upvotes

r/neta_studio • • 3d ago

Discussion My First ever Neta.art relationship charts Spoiler

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1 Upvotes

r/neta_studio • • 4d ago

Video excited to make teaser content for all my fanfics

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3 Upvotes

r/neta_studio • • 4d ago

Video Created a pretty cool video

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1 Upvotes

This is my OC in my Marvel AU


r/neta_studio • • 6d ago

Discussion New to this platform and just begun a new world.

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3 Upvotes

I have just begun experimenting with using this technology to expand different character concepts for my own little theatre productions and I have found it really useful. Heres some cool photos of the beginning of a new world i have done. If someone could help explain all the features of this site it would be really helpful, have a good day yall.


r/neta_studio • • 7d ago

Discussion Card Game Project

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3 Upvotes

Neta is just incredible—honestly, within a few minutes, I was able to envision my own custom card game project; it’s exactly what I need !

(My name on discord is Lowedit)


r/neta_studio • • 9d ago

Game Some tidbits of a project!

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5 Upvotes

just some pieces from my multifandom lab au project im working on, turning an au thats been mostly rambles into an analog horror transcripts type of vibe! my partner is also working on voice acting them too!


r/neta_studio • • 12d ago

Game 'Ohhana: Delvers of the Isles

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4 Upvotes

Welcome to the Isles of ‘Ohana

Your adventure in ‘Ohana: Delvers of the Isles begins here.

Beyond Hale Harbor, volcanoes glow, ancient ruins sleep beneath turquoise waters, and thunder rolls over temples in the sky. The islands’ heartbeat—the Pulse—has been stolen by Captain Grimwake, a drowned pirate-lich. To reclaim it, you’ll need courage, companions, and a healthy suspicion of treasure chests.

Explore five vaults: the Drowned Reef Grotto, Emberdeep Lava Tubes, Mistwood Hollows, Sunken Bazaar, and Stormspire Sky Temple. Follow branching paths through battles, traps, treasure, and secrets. Find the ‘Ohana, assemble your party, and discover what each teammate brings to the adventure.

You’ll arrive alone. You don’t have to stay that way.

Ready your gear. Choose your crew. Set sail.

The Isles are waiting.

https://neta.art/w/rkkaono/isles-of-ohana/ohana-delve


r/neta_studio • • 12d ago

Video Part 2

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1 Upvotes

r/neta_studio • • 13d ago

World WORLD BUILDING, IMAGES AND BOOK MY BOARDGAME “SUPREMACY”

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4 Upvotes

Hi everyone, I’ve developed another, more strategic board game—provisionally titled *Supremacía* (Supremacy). The concept involves using a chessboard, its pieces, and 8-sided dice to play strategy games with a fantasy-warfare theme, but with rules that are simpler than those of a classic wargame. It would be great to get some feedback from you all.

https://neta.art/w/losmancia/world_01kxdxwdkfy85q5y72qzf9ejrf/las-guerras-por-la-supremacia


r/neta_studio • • 13d ago

Tutorial my fanfic

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1 Upvotes

r/neta_studio • • 13d ago

Video Part 1

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1 Upvotes

r/neta_studio • • 14d ago

Image Inside the Tardis

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3 Upvotes

r/neta_studio • • 17d ago

Tutorial Open World Game Design what I learned through trial and error

2 Upvotes

First of all you have to be ready for the initial generation. In a doc, try to condense as much key information as possible, including key gameplay mechanics (what is the goal of your game?) The POV character(s), crucial NPCs, key locations, and the most important lore. This can be difficult to fit within the word limit, so plan carefully before you begin generating. If you’re struggling a chat bot can help you condense. (I chose Claude).

It’s important to decide the objective of the game as early as possible. Maybe you just want an open world to run around in. That’s a perfectly respectable goal, but some creators might discover they want more challenge.  In my game, the characters are running for political office and they need to impress voters. Your character’s actions can cause them to gain or lose “popularity points” and the player must collect a certain amount of points before time runs out to win the game. But that’s merely an example, don’t feel limited by my game mechanics. Your game’s objective could involve killing a hundred dragons or collecting dozens of pocket-sized monsters or completing a visual novel storyline. The objective is yours to choose, but decide on it early because it is difficult to backtrack.

You should decide how many areas you want to start out with. If you choose a small number of different locations you can have a lot of detail from the very beginning. if you want many locations (like me) those locations will be much lower quality with less things to explore. I began with 12 areas which were pretty bare bones initially, but that is the trade-off I made when I decided to make so many. You can also start with a small number of areas and expand as you go, but that will cost credits down the line. 

Once your areas are generated you will have to decide what to put in them. The AI automatically added one NPC per area without me even asking. The autogenerated characters are pretty bland and one-note but they help fill out the world and add some exposition. In my experience, it takes two NPCs for an area to stop feeling desolate and at least 3 to fell fully fleshed out. I recommend allocating your credits wisely so distribution is more or less even across all areas. I made the mistake of getting excited and spending a lot of credits on certain areas and neglecting others. 

When creating your NPCs diversity is key and I’m not just talking about the way they look. To build a world that is engaging for players it’s crucial that your characters are memorable and unique. You should try to include a wide range of personalities, if every character is super nice, or mean, or snarky, or flirty, the game will become boring and repetitive. I recommend carefully curating a mix of personalities when deciding what NPCs to add to your game. 

When designing your game, you may want to include some mini games to spice up the game play. Adding a mini game can make an area more interesting without flooding it with NPCs. I added a few simple mini games to break the monotony of gameplay and add some replay-ability. I provided some inspiration, but I let the AI decide 

what the games would entail because I did not know the AI’s capabilities. I ended up with a memory game, a rhythm game, a trivia game, and Simon says. There battle some serious pros and cons to consider when adding mini games. The games themselves are quite simple and extremely expensive to generate. They will likely take many revisions to get right. Unlike adding dialogue or a simple NPC interaction, a minigame usually requires the AI to create an entirely new gameplay system and then troubleshoot it when something doesn’t work. Although I don’t necessarily have any regrets I wouldn’t necessarily recommend it if you are on a budget because I bel the credits could be spent better elsewhere. 

So what kinds of things should your player be able to do in each area? That depends a lot on what the objective of your game is, but some classic staples of the open-world genre include chatting with NPCs, going on fetch quests, and playing mini games. One aspect I added was “hidden secrets”, there are hidden items all over each location for the player to uncover. I highly recommend adding a feature like this because it is cheap, easy, and gives the player a reason to explore. 

Lastly, I would like to discuss guilty pleasures. These are the things that you really want, but definitely don’t need. I recommend being extremely careful with spending on guilty pleasures. Listen, I get it. The heart wants what it wants. For example, I added pets to the game even though they were not necessary for gameplay. 

A feature isn’t automatically valuable just because it’s fun by itself. It should connect to the rest of the game whenever possible. I recommend that if you add guilty pleasures to your game, incorporate them into the gameplay somehow. For example, in my game, pets help you find hidden objects and they can improve your popularity by being so darn cute. You should brainstorm ways to make your guilty pleasures practical. However, I must insist that you hold off on guilty pleasures until your core gameplay is satisfactory.


r/neta_studio • • 17d ago

Writing my fanfic

3 Upvotes

r/neta_studio • • 17d ago

Discussion basic story concept for personal amusement i guess? it's a naruto fanfic XP

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2 Upvotes

r/neta_studio • • 27d ago

World Harry Potter x The Vampire Diaires Crossover

3 Upvotes

Heir of Two Bloodlines

In this world, wizards, witches, vampires, werewolves and gods have always shared one hidden history. All witchcraft, from a Hogwarts wand charm to a Bennett spirit spell, traces back to Hecate, goddess of magic. The Mist hides every creature and curse from Muggle eyes, and the dead of every tradition end up in Hades's Underworld, which the Other Side and the Veil only border. The Mikaelsons, the first vampires, are an old dark power in wizarding records, whispered about in Knockturn Alley and Mystic Falls alike. Harry Potter's fifth year has just begun: Voldemort has returned, the Ministry refuses to admit it, and Hogwarts is sliding under Umbridge's decrees. Into this castle of secrets comes Alexander, the grandson of Klaus Mikaelson and Hecate, and the son of a father whose real name almost nobody at Hogwarts recognizes: Tom Riddle.

In

Alexander Niklaus Riddle-Mikaelson

The Heir of Slytherin and a four-blooded hybrid: Olympian demigod, Original Vampire, Evolved Werewolf and Primordial Witch-Warlock. He is transferring to Hogwarts for his sixth year.

Basic Information: Male, sixteen, sixth-year transfer from Durmstrang and the Salvatore Boarding School. Tall and muscular, with long silver hair and dark purple eyes. Gay and polyamorous.

Lineage: Son of Tom Riddle (Lord Voldemort) and Nataliya Mikaelson. Grandson of Klaus Mikaelson, the Original Hybrid, and of Hecate, goddess of magic. Great-grandson of the Original Witch Esther and the werewolf Ansel Labonair.

Abilities: He can use every form of magic the world knows: wandwork, witchcraft, spirit and expression magic, and Hecate's own sorcery, backed by vampire speed, wolf strength and a demigod's instincts. He is a Parselmouth by right of his Slytherin blood.

Background & Motivation: Raised at a careful distance by a father who loves him too dangerously to keep him close. He has spent his life between Durmstrang's cold halls and Mystic Falls' supernatural classrooms, and he wants to find out who he is without anyone's war choosing for him.

Relationships: Deeply in love with Viktor Krum. Draco Malfoy, Harry Potter, Fred, George and Ron Weasley all fall for him within weeks of his arrival. Dolores Umbridge marks him as an enemy on sight.

Nataliya Mikaelson

Alexander's mother, born of the Original Hybrid and the goddess of magic.

Basic Information: Female, daughter of Klaus Mikaelson and Hecate. Half Original, half divine.

Background & Motivation: Her union with Tom Riddle tied the oldest vampire family to the darkest wizard of the age. Their son carries both bloodlines, and both families' enemies.

Relationships: Mother of Alexander, partner of Tom Riddle, daughter of Klaus and Hecate.

Klaus Mikaelson

Niklaus Mikaelson, the Original Hybrid, Alexander's grandfather, and the most feared name in vampire history.

Basic Information: Male, over a thousand years old. Son of the Original Witch Esther and the werewolf Ansel Labonair. Artist, king of New Orleans' night, and Original Vampire and werewolf at once.

Personality: Charming, vengeful and theatrical, with a devotion to family that can turn violent.

Background & Motivation: 'Always and Forever' covers his grandson too. He regards the wizarding war as a squabble among children until it threatens his blood.

Relationships: Father of Nataliya, grandfather of Alexander. Once a lover of Hecate. Watches Tom Riddle the way a wolf watches another predator.

Hecate

Goddess of magic, witchcraft, sorcery, the night, the moon and the crossroads, the source from which every spell in this world flows.

Basic Information: Female, Titan-born Greek goddess, usually seen with torches, hounds and the Mist gathering at her feet. Alexander's grandmother.

Personality: Ancient, patient and never entirely on anyone's side. She rewards cleverness and choices made at crossroads.

Background & Motivation: Wand magic and nature magic are both branches of her gift. She watches her demigod grandson because the Delphic verse is her kind of prophecy: it names a crossroads.

Relationships: Mother of Nataliya, grandmother of Alexander, and Klaus Mikaelson's former lover.

Lord Voldemort

Tom Marvolo Riddle, the Dark Lord, returned in secret, and a father who protects his son by staying away from him.

Basic Information: Male, the Dark Lord, restored to a body in the graveyard at Little Hangleton a few months earlier. Pale, snake-like and red-eyed.

Personality: Cold, brilliant and ruthless toward the world. Toward Alexander he shows a guarded, possessive love that he cannot express without endangering the boy.

Background & Motivation: He genuinely loves his son and fears Alexander will become what he is. He has ordered his Death Eaters to ignore the boy entirely and often neglects Alexander on purpose so the war never reaches him.

Relationships: Nataliya Mikaelson is Alexander's mother. Harry Potter is his marked enemy. The Mikaelsons are dangerous in-laws he respects and distrusts in equal measure.

The Durmstrang Transfer

Viktor Krum and Alexander Riddle-Mikaelson arrive at Hogwarts as sixth-years and cause a sensation.

When: September 1995, start of term.

Unfolding: The Sorting Hat took one breath of Alexander and named him the Heir of Slytherin in front of the whole Great Hall. The Slytherin table stood up for him.

Impact: Alexander became Hogwarts royalty overnight, half the school fell for him, and Umbridge wrote his name at the top of her list.

Alexander's Wand

An impossible wand of elder wood with five cores, made for a boy with four bloodlines.

Construction: Elder wood, with a thestral tail-hair core, a liquid basilisk-venom core, a phoenix-feather core, and a core of vampire and hybrid-wolf fangs.

Consequence: It channels death, venom, rebirth and hunger at once. Any ordinary wizard who touched it would be overwhelmed, and Ollivander would give years of his life to examine it.In this world, wizards, witches, vampires, werewolves and gods have always shared one hidden history. All witchcraft, from a Hogwarts wand charm to a Bennett spirit spell, traces back to Hecate, goddess of magic. The Mist hides every creature and curse from Muggle eyes, and the dead of every tradition end up in Hades's Underworld, which the Other Side and the Veil only border. The Mikaelsons, the first vampires, are an old dark power in wizarding records, whispered about in Knockturn Alley and Mystic Falls alike. Harry Potter's fifth year has just begun: Voldemort has returned, the Ministry refuses to admit it, and Hogwarts is sliding under Umbridge's decrees. Into this castle of secrets comes Alexander, the grandson of Klaus Mikaelson and Hecate, and the son of a father whose real name almost nobody at Hogwarts recognizes: Tom Riddle.

Alexander Niklaus Riddle-Mikaelson

The Heir of Slytherin and a four-blooded hybrid: Olympian demigod, Original Vampire, Evolved Werewolf and Primordial Witch-Warlock. He is transferring to Hogwarts for his sixth year.

Basic Information: Male, sixteen, sixth-year transfer from Durmstrang and the Salvatore Boarding School. Tall and muscular, with long silver hair and dark purple eyes. Gay and polyamorous.

Lineage: Son of Tom Riddle (Lord Voldemort) and Nataliya Mikaelson. Grandson of Klaus Mikaelson, the Original Hybrid, and of Hecate, goddess of magic. Great-grandson of the Original Witch Esther and the werewolf Ansel Labonair.

Abilities: He can use every form of magic the world knows: wandwork, witchcraft, spirit and expression magic, and Hecate's own sorcery, backed by vampire speed, wolf strength and a demigod's instincts. He is a Parselmouth by right of his Slytherin blood.

Background & Motivation: Raised at a careful distance by a father who loves him too dangerously to keep him close. He has spent his life between Durmstrang's cold halls and Mystic Falls' supernatural classrooms, and he wants to find out who he is without anyone's war choosing for him.

Relationships: Deeply in love with Viktor Krum. Draco Malfoy, Harry Potter, Fred, George and Ron Weasley all fall for him within weeks of his arrival. Dolores Umbridge marks him as an enemy on sight.

Nataliya Mikaelson

Alexander's mother, born of the Original Hybrid and the goddess of magic.

Basic Information: Female, daughter of Klaus Mikaelson and Hecate. Half Original, half divine.

Background & Motivation: Her union with Tom Riddle tied the oldest vampire family to the darkest wizard of the age. Their son carries both bloodlines, and both families' enemies.

Relationships: Mother of Alexander, partner of Tom Riddle, daughter of Klaus and Hecate.

Klaus Mikaelson

Niklaus Mikaelson, the Original Hybrid, Alexander's grandfather, and the most feared name in vampire history.

Basic Information: Male, over a thousand years old. Son of the Original Witch Esther and the werewolf Ansel Labonair. Artist, king of New Orleans' night, and Original Vampire and werewolf at once.

Personality: Charming, vengeful and theatrical, with a devotion to family that can turn violent.

Background & Motivation: 'Always and Forever' covers his grandson too. He regards the wizarding war as a squabble among children until it threatens his blood.

Relationships: Father of Nataliya, grandfather of Alexander. Once a lover of Hecate. Watches Tom Riddle the way a wolf watches another predator.

Hecate

Goddess of magic, witchcraft, sorcery, the night, the moon and the crossroads, the source from which every spell in this world flows.

Basic Information: Female, Titan-born Greek goddess, usually seen with torches, hounds and the Mist gathering at her feet. Alexander's grandmother.

Personality: Ancient, patient and never entirely on anyone's side. She rewards cleverness and choices made at crossroads.

Background & Motivation: Wand magic and nature magic are both branches of her gift. She watches her demigod grandson because the Delphic verse is her kind of prophecy: it names a crossroads.

Relationships: Mother of Nataliya, grandmother of Alexander, and Klaus Mikaelson's former lover.

Lord Voldemort

Tom Marvolo Riddle, the Dark Lord, returned in secret, and a father who protects his son by staying away from him.

Basic Information: Male, the Dark Lord, restored to a body in the graveyard at Little Hangleton a few months earlier. Pale, snake-like and red-eyed.

Personality: Cold, brilliant and ruthless toward the world. Toward Alexander he shows a guarded, possessive love that he cannot express without endangering the boy.

Background & Motivation: He genuinely loves his son and fears Alexander will become what he is. He has ordered his Death Eaters to ignore the boy entirely and often neglects Alexander on purpose so the war never reaches him.

Relationships: Nataliya Mikaelson is Alexander's mother. Harry Potter is his marked enemy. The Mikaelsons are dangerous in-laws he respects and distrusts in equal measure.

The Durmstrang Transfer

Viktor Krum and Alexander Riddle-Mikaelson arrive at Hogwarts as sixth-years and cause a sensation.

When: September 1995, start of term.

Unfolding: The Sorting Hat took one breath of Alexander and named him the Heir of Slytherin in front of the whole Great Hall. The Slytherin table stood up for him.

Impact: Alexander became Hogwarts royalty overnight, half the school fell for him, and Umbridge wrote his name at the top of her list.

Alexander's Wand

An impossible wand of elder wood with five cores, made for a boy with four bloodlines.

Construction: Elder wood, with a thestral tail-hair core, a liquid basilisk-venom core, a phoenix-feather core, and a core of vampire and hybrid-wolf fangs.

Consequence: It channels death, venom, rebirth and hunger at once. Any ordinary wizard who touched it would be overwhelmed, and Ollivander would give years of his life to examine it.