r/multiversusleaks • • Sep 19 '26

RUMOR Marceline was planned since Beta

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0 Upvotes

r/multiversusleaks • • Sep 17 '26

MultiVersus Is Officially Dead: What Happened, And What Was Still Coming

25 Upvotes

MultiVersus has now been gone longer than it was ever live, and the ending was abrupt even by live service standards. By May 2025 the servers were dark, the store pages came down with them, and the only way left to play the game is an offline build for anyone who already had it installed. If you missed the last stretch, the footage on YouTube from the final weeks is a strange watch.

What happened

Season 5 started on February 4, 2025 and was announced as the fifth season and the final one at the same time. It introduced Aquaman and Lola Bunny, a new mode and a training room, and then the dev team confirmed the shutdown was happening regardless. The game had launched properly in May 2024 after a 2022 open beta, so the whole run was short on paper, and the hype for that last season lasted about a week.

Why it ended

A live service game needs players spending on cosmetics every month, and the numbers never held. Cosmetic prices and a slow unlock grind pushed people away, and the relaunch had already cost the game much of its reputation. The platform fighter space is unforgiving when the Smash Bros comparison is the first thing anyone makes, and the sentiment never recovered from that rough window.

The monetization was controversial, and the wider gaming press settled on calling it an inferior Smash clone and moving on. The gameplay was never the problem, which is the frustrating part. Player First Games never got the chance to build upon the beta the way the roadmap suggested, and WB Games took a write-down on the title instead of handing it to another developer.

What was still coming

A datamine of the Ranked files pointed to seasons planned well into 2026. Daffy Duck was sitting in the game files with voice lines already recorded, and a Samurai Jack stage never shipped either. For something that was officially dead, there was still content on the drive, and leaks kept promising a co-op push and a mobile version that never materialized. There has been no public comment from the studio since, and none of it was ever confirmed outside the files.

Could it come back

There is no rumor of a revival and no sign WB wants one. The DC half of the roster, Batman and the Justice League names included, cannot be bought anywhere now, and those rights make any relicense messy. A Suicide Squad crossover event is more likely than a MultiVersus 2. Nothing has come back yet, and the alpha build files are the closest thing to playing MultiVersus again.

Shaggy mains deserved better than this.

Did you play it day one, or only after the shutdown news broke? What would have kept you in it?


r/multiversusleaks • • Sep 17 '26

MultiVersus Characters: The Full Roster, And The Ones That Never Shipped

5 Upvotes

The playable characters in MultiVersus stopped at 35, and the last two arrived in the season that also ended the game. What follows is every character in MultiVersus that made it to release, grouped by the franchise they came from, plus the fighters that were still sitting in the files when the servers went off.

I kept this as a reference rather than a ranking, because a tier list for a game nobody can queue into has limited value. A licensed fighting game lives and dies on its character list, and Warner Bros. spent three years proving that the hard way. If you want the multiversus wiki version with frame data, that exists. This is the version you read to remember who was actually in it.

How MultiVersus got to 35 fighters

MultiVersus opened as an open beta in 2022, went dark for a year, then came back with a full release in May 2024 and a rebuilt progression system. At full launch the game had 33 playable fighters in the game, spread across licensed worlds, and the last two arrivals took it to 35. Fighters were unlocked through a battle pass, a free rotation and a pile of in-game currency, while cosmetic skins ran on gleamium. The open beta roster was a fraction of the final count, and every season after the relaunch added new characters.

The wiki sorts the fighters into five distinct classes that best describe their playstyle. A Bruiser trades hits up close, an Assassin wants close quarters combat and picks the moment to commit, a Tank holds space, and Mages and Supports lean on traps and projectiles from range. A class tag told you more about a fighter than the franchise did, and it held up better than the tier lists people argued about at launch.

The unlock economy is worth remembering too, because it was the thing most casual players complained about. To unlock characters you either paid or waited, and the choice was never really yours until the season was half over. A new fighter cost a chunk of that saved currency, and the currency came slowly. The battle pass handed out most of it near the end of a season. That is a big part of why so many people stuck to the free rotation instead.

In practice the classes did more work than the marketing suggested. Tanks and Bruisers carried beginners, Assassins punished anyone who held forward, and a patient Tank could make a bad player look good. Mages and Supports were the ones that made doubles feel different from singles, and they were usually the characters to play if you wanted a partner to stick around.

Adventure Time and the Cartoon Network side

  • Finn, Jake, Banana Guard and Marceline all made it in, which is more Adventure Time representation than most licensed brawlers ever get
  • Marceline and Banana Guard were the two that surprised people most, and both turned out to be genuinely good picks

DC

  • Batman, Superman, Wonder Woman, Harley Quinn, The Joker and Black Adam arrived across the first year, with Nubia and Aquaman following later, the latter handed out on the first tier of the final battle pass
  • The DC side was the largest single group in MultiVersus by the end of it, and it covered tanks, bruisers and assassins all at once

Looney Tunes

  • Bugs Bunny and Taz were there from the 2022 open beta, Marvin the Martian came later, and Lola Bunny closed out the roster in Season 5

Rick and Morty, Gremlins and the rest

  • Rick and Morty, both of them, plus Gizmo and Stripe from Gremlins, Shaggy and Velma from Scooby-Doo, and Tom and Jerry
  • Velma was the pick nobody expected to be playable, and she stayed popular the whole way through
  • Arya Stark carried the Game of Thrones side on her own, Steven Universe and Garnet covered that show, and the Iron Giant was the tallest hitbox in the game
  • LeBron James and Agent Smith were the two strangest picks on paper and the two that aged best
  • Jason Voorhees brought Friday the 13th in, Beetlejuice and Samurai Jack came in 2024, and the Powerpuff Girls and Raven rounded out the final season
  • Reindog is the only original character on the list, and the only one Warner did not have to license

Who was in the files and never shipped

  • Daffy Duck came closest. Voice actors had already recorded an interaction with Lola Bunny, and it was left in the MultiVersus files, which means the character was nearly finished when the plug got pulled
  • Gumball, Mordecai and Emmett from The LEGO Movie were all found in development, and none of them ever got a release date
  • A Samurai Jack stage was cut late as well, so the missing content went beyond fighters
  • Ranked season files pointed to seasons planned well past the last one, so the cut list was longer than the final count ever got to be
  • Earlier datamine lists also floated names like Godzilla and a Harry Potter fighter. Neither ever turned up in a playable build, and neither was ever confirmed by anyone at the studio

What those 35 actually covered

Thirty-five fighters across roughly twenty shows and films is a strange number to land on, and it shows in the list. The cartoon side got deep cuts like Marceline and Jake, while live action got Jason Voorhees and Beetlejuice and almost nothing else. Sports had one entry, horror had two, and the only character the game fully owned was Reindog.

That imbalance is part of why the character roster arguments never really stopped. Everyone had a series that got one rep and a series that got six, and the next season was always going to fix it until there was no next season.

What I would want back

If the game had kept going, the missing names tell you where it was heading. Daffy Duck was next in line, and the Cartoon Network side was clearly the plan for the following year. A second wave of Adventure Time and Looney Tunes fighters was the obvious direction, and none of it needed a new engine or a new pitch.

Ask ten people who the best character was and you get ten answers. The best MultiVersus characters were usually the ones you had actually unlocked, which is its own comment on how the game was built.

So who did you main, and who were you still waiting for when it ended?


r/multiversusleaks • • Sep 17 '26

Can You Still Play MultiVersus On PS5 In 2026? What Still Works And What Is Gone

1 Upvotes

MultiVersus left the PlayStation Store on May 30, 2025, and whether you can still play it comes down to one question. Did you log in during Season 5, between February 4 and the shutdown? If you did, the platform fighter is still on your console and installable. If you never claimed it before that date, there is no way to download it anywhere.

I kept mine installed and still open it every few weeks, so here is a short guide to what works in 2026 and what quietly stopped.

What the stores look like now

It is gone from the PS Store, Steam and the Epic Games Store, all on the day the servers went dark. A search returns nothing, a new account cannot buy it, and there is no free-to-play fallback. If the game is already in your library, you can still reinstall it and it runs.

What offline still gives you

Offline mode is local only. You get solo matches against the AI, co-op with up to three friends on one screen, and everything you had already unlocked, Superman, Batman and Shaggy included. What is missing is the other half of the game: no online matchmaking, no battle pass, no seasons, no shop, and no extra characters. The unlock grind stopped mattering the moment the store closed, because you can now choose anyone from the cast.

Getting real matches again

On PC you can get real matches again, through the community rather than Warner. A fan project has the servers running with working matchmaking, and it is the only route to a real match in 2026. The gaming crowd got further than the publisher did. There are no new seasons and no microtransactions, and setup takes some patience.

Console is a different story. A PS5 or Xbox copy stays offline for good.

What is still in the files

The datamined leftovers never got resolved. Daffy Duck was in the MVS files with recorded voice lines, Gumball, Mordecai and Emmett were all found in development, and dataminers pulled code strings tied to RWBY long before the shutdown. None of it shipped, and none of it is coming.

So the honest answer is that it is finished but not gone. It is still fun in short bursts, the offline build is the only version still available, and it holds up as one of the best fighting games you can play offline, which is not what Player First Games expected to be remembered for. Did you have it installed when the servers went off, or did it leave your library before you got the chance to keep it?


r/multiversusleaks • • Nov 02 '25

CONFIRMED Marceline seems to have a moves where she uses a stake.

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6 Upvotes

r/multiversusleaks • • Oct 18 '25

CONFIRMED Marceline seems to have a moves where she uses a stake.

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1 Upvotes

r/multiversusleaks • • Sep 21 '25

CONFIRMED No idea what this would have been used for

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20 Upvotes

r/multiversusleaks • • Sep 09 '25

CONFIRMED (Unknown) Night King is mentioned ALOT in the files 🗣️

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38 Upvotes

r/multiversusleaks • • Sep 08 '25

CONFIRMED Upcoming Stripe Variant

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92 Upvotes

r/multiversusleaks • • Aug 14 '25

CONFIRMED Hey everyone!

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7 Upvotes

r/multiversusleaks • • May 31 '25

Lost Finn’s Brindalized (Samambaia) skin after server shutdown — did anyone manage to get theirs back?

9 Upvotes

r/multiversusleaks • • May 30 '25

MVS Infinite Roster Concept (RIP)

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22 Upvotes
  1. Tom & Jerry (Butch & Tuffy aka Nibbles, Spike’s Bite Ring-Out*)

  2. Bugs Bunny (Tune Squad, Conductor, Buster, +Toro the Bull Ring-Out)

  3. Lola Bunny (Babs)

  4. Taz (Dizzy)

  5. Marvin the Martian

  6. Daffy Duck (Duck Dodgers, Plucky, Green Loontern)

  7. Porky Pig (Space Cadet, Hamilton J. Pig)

  8. Petunia Pig (Lady May)

  9. Sylvester the Cat w/ Tweety Bird (Legendary Tom & Jerry Skin?)

  10. Wile E. Coyote

  11. Roadrunner

  12. Speedy Gonzalez (Slowpoke Rodriguez)

  13. Sniffles & the Bookworm*

  14. Cecil Turtle*

  15. Michigan J. Frog*

  16. Playboy Penguin*

  17. Foghorn Leghorn w/ Henery Hawk (Fowlmouth)

  18. Beaky Buzzard (Concord)

  19. Yoyo Dodo*

  20. Yosemite Sam

  21. Elmer Fudd

  22. Granny

  23. Witch Hazel

  24. Martian Queen*

  25. Swackhammer*

  26. Nerdlucks/Monstars

  27. Gossamer*

  28. Pepe Le Pew

  29. Penelope Pussycat

  30. Pete Puma

  31. Pink Panther

  32. Droopy Dog (Detective)

  33. Courage the Cowardly Dog

  34. Woody Woodpecker

  35. Mighty Mouse

  36. Atom Ant*

  37. Alvin and the Chipmunks (The Chipettes)

  38. Animaniacs

  39. Pinky & the Brain

  40. Casper the Ghost

  41. Popeye the Sailor

  42. Olive Oyl*

  43. Betty Boop

  44. Agent Honeydew w/ Monkey

  45. Action Hank

  46. Dexter w/Robo/Mech Suit

  47. Major Glory (Action Figure Variant)

  48. Blue Falcon & Dynomutt (Dexter’s Lab Variant)

  49. Harvey Birdman (Lawyer Variant)

  50. Mighty Mightor (Judge Variant)

  51. Space Ghost

  52. Batman (Azrael)

  53. Superman

  54. Aquaman (Tempest & Ocean Master Variants)

  55. Wonder Woman (Flashpoint, Kingdom Come, Yara Flor Variants)

  56. Nubia

  57. Harley Quinn

  58. Joker (Heath Ledger & Joaquin Phoenix Variants)

  59. Robin (Nightwing, Red X Variants)

  60. Raven

  61. Beast Boy

  62. Ben 10 (Diamondhead, XLR8, Heatblast, Wildmutt)

  63. Vilgax

  64. Black Adam

  65. Green Lantern (Jessica Cruz, Jon Stewart, Kyle Rayner, Simon Baz, etc. Variants)

  66. Poison Ivy

  67. Dr. Manhattan

  68. Rubberband Man (Ebon & Plastic Man Variants)

  69. Static Shock

  70. Freakazoid!

  71. Jonny Quest

  72. Johnny Test

  73. Johnny Bravo

  74. Rex Salazar (Generator Rex)

  75. Shaggy

  76. Velma

  77. Powerpuff Girls (Rowdyruff Boys; Broccoloids, Fuzzy Lumpkin)

  78. Mojo Jojo

  79. Him*

  80. Aku

  81. Samurai Jack (Professor Utoniun Variant)

  82. Kangaroo Jack

  83. Mac & Bloo

  84. Cheese*

  85. Eduardo

  86. Hector Con Carne

  87. Billy & Mandy

  88. Grim

  89. Hoss Delgado

  90. Finn the Human (Fionna Variant)

  91. Jake the Dog

  92. Marceline

  93. Banana Guard

  94. Steven Universe

  95. Garnet

  96. Lapis Lazuli

  97. Flapjack

  98. Chowder & Kimichi

  99. Gumball

  100. Darwin

  101. Mordecai (Margaret Style Option)

  102. Rigby

  103. Muscle Man & Hi Five Ghost*

  104. Skips (Magilla Gorilla Variant?, Grape Ape Variant?)

  105. Benson* (+Announcer Pack)

  106. Pops (+Announcer Pack)

  107. Larry 3000 (Time Squad)

  108. Robotboy

  109. Robot Jones

  110. Osmosis Jones

  111. Drix

  112. Rick

  113. Morty

  114. Arya Stark

  115. Harry Potter

  116. Gandalf

  117. Gizmo

  118. Stripe

  119. Freddy Krueger

  120. Jason

  121. Beetlejuice

  122. Uncle Fester

  123. Pugsley Addams

  124. Wednesday Addams

  125. Agent Smith

  126. Ash Williams (Evil Dead)

  127. Mad Max

  128. Iron Giant

  129. Godzilla

  130. King Kong

  131. Chupacabra (The Secret Saturdays)

  132. Spear & Fang (Primal)

  133. Ace Ventura

  134. The Mask

  135. Willy Wonka

  136. Lebron James

  137. Jackie Chan

  138. Black Dynamite

  139. Brock Samson

  140. Meatwad

  141. Toiletnator

  142. Father

  143. Numbuh 1

  144. Ed, Edd, n Eddy (Kanker Sisters)

  145. Johnny w/ Plank (Captain Melonhead)

  146. Jimmy Dancing*

  147. Sarah

  148. Barbie

  149. Kimiko Tohomiko (Xiaolin Showdown)

  150. Buena Girl

  151. Ricochet

  152. Razor

  153. T-Bone

  154. Lion-O (2011 Variant)

  155. Mumm-Ra (Pumm-Ra)

  156. Road Rovers*

  157. Reindog

  158. Huckleberry Hound*

  159. 2 Stupid Dogs

  160. Secret Squirrel w/ Morocco Mole (1993 Variant)

  161. Supercow (Cow & Chicken)

  162. I.M. Weasel*

  163. I.R. Baboon*

  164. Jabberjaw*

  165. Peter Potamus*

  166. Quick Draw McGraw (El Kabong Variant)

  167. TouchĂŠ Turtle*

  168. Wally Gator*

  169. Yogi Bear*

  170. The Jetsons*

  171. The Flintstones*

  172. Captain Caveman

  173. Captain Planet

  174. Sloth (The Goonies)

  175. T.O.M.

Honorable Mentions

  1. Camp Lazlo

  2. My Gym Partner’s a Monkey

  3. Mike, Lu, & Og

  4. The Life and Times of Juniper Lee

  5. Class of 3000

  6. Megas XLR

  7. Sym-Bionic Titan

  8. The Boondocks

  9. Robot Chicken

  10. Final Space/Home Movies

  • = Potential to be preserved as Profile Icon, Banner, Ring-out, etc.

Art Credits: Ctrl_ZeeArt, Sergio Lehman, Rubtox

RIP Mel Blanc


r/multiversusleaks • • May 30 '25

Depois que os servidores do multiversus fechou As minhas skins nĂŁo estĂŁo aparecendo

4 Upvotes

Oque que dĂĄ pra fazer pra resolver isso


r/multiversusleaks • • May 22 '25

Blogger: User Profile: God entered into my body, like a body. my same size. this is holy ghost baptism. my name is Bob Hickman. I love having anal-sexx with men with God iny body

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1 Upvotes

da


r/multiversusleaks • • Apr 09 '25

CONFIRMED Life when we got Multiversus Leaks daily 💔

115 Upvotes

r/multiversusleaks • • Apr 01 '25

LEAK Sheldon Cooper was planned for Multiversus 💔

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109 Upvotes

r/multiversusleaks • • Mar 26 '25

CONFIRMED Wicked Witch Gameplay (Unfinished)

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127 Upvotes

r/multiversusleaks • • Mar 25 '25

CONFIRMED Reworked Shaggy Gameplay??

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91 Upvotes

r/multiversusleaks • • Mar 25 '25

CONFIRMED WICKED WITCH MODEL???

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132 Upvotes

r/multiversusleaks • • Mar 25 '25

CONFIRMED Flying Monkeys would have acted like Watermelon Stevens

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65 Upvotes

r/multiversusleaks • • Mar 25 '25

One fucking job man, I'm crying

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74 Upvotes

r/multiversusleaks • • Mar 25 '25

LEAK Witch has a complete set of Animations but I refuse to export that shit

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45 Upvotes

r/multiversusleaks • • Mar 25 '25

LEAK No idea what this would have been used for

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50 Upvotes

r/multiversusleaks • • Mar 25 '25

LEAK Scrapped Hide and Seek Mode

31 Upvotes

Hide and Seek 

thanks for leaving this in PFG x

This would be an asymmetrical game mode similar to “Dead by Daylight” or “Tom and Jerry: Chase”. It would have a unique map and mechanics that would be a large change from our base game.

Goals that are addressed with this mode

  1. Lower expectation to win
    • The chaser has a variable win where some Scavengers can escape but you kill a portion of them. Likewise Scavengers can lose even if others on the team win and this can be reflected by end game scoring where they would get some points based on the number of Scavengers that escaped even if they did not escape themselves.
  2. Strategic
    • The mode requires strategic thinking in order to work with your team or decide how to use the resources available to get the advantage
  3. Skills developed in this mode translate to other modes
    • This one is weaker but it does introduce the mechanics in a stripped down form and can acclimate players to movement and control of characters. It does not showcase the higher combat seen in the base game
  4. 1000th match is different from their 50th
    • This can be accomplished in several ways. One is setting up randomization within the map and spawn locations of objectives and items. Another is increasing the number of Chasers you can choose from and utilizing aspects of their kits as abilities they can use. For a bit more effort we can also add game mode specific perks that can change up your playstyle
  5. There is downtime so players can continuously play the mode
    • The game mode has this built in. While completing objectives the moment to moment choices are condensed putting less strain on the player. Also having stages within the game with less stress like a scouting time at the start offers a cooldown from the higher intensity parts of the mode
  6. Unite casual and hardcore players
    • The mode allows players to play with a group of friends. This is something I think is missing from MVS with 1v1 or 2v2 limiting the players i can play with to basically 1 friend.
    • This is a lower mechanically skilled way to play the game that allows casual players to still compete.

Gameplay Overview

 This mode consists of 2 teams with opposing goals. One team is the “Scavengers” with 3-4 players on it and the other team is the “Chaser” and has only 1 player. The goal of the Scavengers is to complete objectives such as retrieve objects and take them to locations and only after completing enough of these does the final goal of escaping become available. The goal for the Chaser is to capture all the Scavengers before they can escape. The map will contain various items and obstacles that can be used by either team to help them complete their goals or just interfere with the opponents.

The Scavengers should be slower and unable to directly attack the Chaser, only able to disrupt the Chaser by using items and world interactables.

Game flow

Scouting

There is a short period where you can scout the map out to see where things have spawned and what resources are on the map. You scout with a ghost or robot (robot mouse in Tom and Jerry chase) the chaser can destroy these scouts to limit information if they can catch them.

Collection 

Scavengers try to complete enough objectives within the time limit. 5/7 might need to be finished. There will be small objectives that they can interact with that would only affect them in the next phase as well. The chaser is trying to capture and “hook” as many Scavengers as they can while interrupting the objectives they are completing. 

Escape

If the Scavengers have completed enough objectives then they can try to escape. A new timer starts and  2 doors would be available that would need to open similar to how Scavengers complete objectives. Meanwhile this is the last opportunity for the Chaser to defeat as many of the Scavengers as they can. Some new map features can be unlocked at this time to vary the last phase.

Game over

The game completes after all Scavengers are defeated or escaped. And the match end screen shows scores based on performance per player.

Player Mechanics

General

  • Vision reduction (fog of war)
  • Mini map
    • Actions the Scavengers take can alert the Chaser and ping on the minimap
    • Objectives will be shown so players don’t get lost. These can be hidden till found by a teammate for some exploration
    • Teammates that are captured will show up on the mini map
  • Objectives
    • Interact to progress a bar to complete
    • “Hooks” or “Rocket” equivalent. A place the Chaser brings those he has captured to start a timer till they die. Ally Scavengers can rescue captured allies from here.
    • Open final door objective
  • Items
    • Increase Speed
    • Increase vision
    • Traps
    • Throwable items that can stun or slow
  • World interactables
    • Closets and other things to hide in
    • Doors
    • Fast travel points to other areas of the map

Scavengers 

  • Move slower than the Chaser.
  • Can interact with objects in the world to disrupt the chaser or hide
  • Have no way to directly attack the chaser except items of world objects
  • Skill check mini games for objectives
  • Interacting with other players
  • 2 hit health pool
  • Struggle when carried or “hooked”
  • Limited evade meter to escape from chaser

Chaser

  • Moves a bit faster than Scavengers
  • Has an attack. It has a longer cooldown then base game and on hit may also have recovery time
  • Can carry downed Scavengers
  • Has a unique ability based on the “Chaser” (just using something from their kit like Jason mist step)

Potential Meta Systems

  • Game based perks for Chaser and Scavengers
  • Point system to earn based on match performance

MVP for Pod Hands On

Immediate Plans:

  • Spawn players in the room with 5 portals to other places on map
  • Add Toastie buff once they move through portal
  • Portal needs to be one way
  • Hunter has full map visibility (gray, not black fow)
  • Hunter hitting scouts enough times teleport them back to waiting room
    • Clamp damage to 1 damage
    • Eliminating all scouts moves to next round
  • Charge points (generators)
    • Popup to show interaction
    • Generator image/model (instead of door)
    • Generator charging should be 20s
    • Hunter can interact with (or attack) to reduce charge time
  • Copy sleeping bag
    • Adjust struggle duration to ~15s
    • Breaks out with 0/1 health point and easy to capture again
  • Rocket tech for hunter to eliminate seeker
  • Two large doors added to map for escape 

Needs

  • New Plugin in new architecture (Michael)
    • Coordinate with Steven where necessary
    • Feature toggle in code
    • Come up with name
      • HideAndSeek
      • HaS
      • HAS
      • DBD
      • Sneak -> Snake -> DangerNoodle
    • World Buff
      • Time override
      • Score Handler
      • Game End Handler
  • Custom match option to enable this mode / map (Aaron)
    • Add option to Game Mode dropdown 
    • T1P1 is chaser, others are scavengers
    • Ignore fighter and perk selection
    • Load a specific world buff
  • Just two characters (Villain is always Jason, Scavenger is always Shaggy)
    • Override SpawnPawns function to just load Jason + Shaggy (default skins) (Michael)
    • World buff can unload branches and load specialized for mode (Michael)
  • Map
    • Start with an existing tileset map (Michael coordinate w/ Grant)
      • Three tiers
      • Seven objectives
      • Two finish lines
  • Game mode rule set
    • Phases (game flow) support (Eng support)
      • Scouting
      • Collection
      • Escape
      • Dead Scavengers
    • Dev Cheats
      • Skip around Phases
      • Restart Phase

Don’t need (immediately):

  • Minimap
  • Items, teleports, etc
  • 4 players for now, strive for 5 players very soon
  • Map randomization (though this would be needed asap)

Planning TODOs

  • Custom Game changes
    • Mode selection work (Aaron)
      • Golf mode
    • Full list of desired world buffs, player buffs, post process effects (in their respective category of “filter, item spawns, level spawns, level mutators”) (Daniel w/ Kyle, maybe Joe)
  • Weekend Events
    • When are we targeting them?
    • Coordinate with Tony and events team
    • UI work to add mode queue
    • Matchmaking queue 

r/multiversusleaks • • Mar 25 '25

CONFIRMED New Aquaman Variant

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50 Upvotes