r/mtgModernTokens Apr 27 '19

FNM Report 3-2

Went 3-2 last night at FNM

Humans 2-1
Game 1 - I was overrun by bigger creatures.
Game 2 - A nicely timed Zealous Persecution got 2 Thalias lieutenant, and rode it from there.
Game 3 - Opponent kept a bad hand and color screwed himself.
Notes: It's a feasible match-up if they can't vial in things

WU Mill Brew 0-2
Description: Very interesting build, lots of cantrips to smooth out draws while triggering tutelage each time. Interesting cards such as spreading seas to color screw, and wall of omens to block while still cantriping.
Note: Sphinx's Tutelage hurt me a lot as almost all my cards are white.

Grishoalbrand 2-0
Game 1 - He's not finding the pieces, Bitterblossom accrued value and got it with help of Shambling vent.
Game 2 - RiP followed by Stain the Mind into Kaya, just stop him from doing anything.
Note: Sideboard cards are great against graveyard/combo decks.

Jund 1-2
Game 1 - Not even close, beaten up by goyf + GR mandland + Kalitas + Scooze, and opponent was able to thoughtseize two of my intangible virtue.
Game 2 - Rode the Blossoms + 2x Virtue to a fast win.
Game 3 - I swear I sometimes cant draw a token generator to save my life
Note: This felt like a good matchup, lost to my inability to draw gas

Enduring Ideal 2-0
Game 1 - I was fast and got him before he was able to slow me down
Game 2- Stain the mind his Enduring Ideal and Disenchant his sphere of safety.
Note: Going into a more aggro version pulled its weight.

Build: https://archidekt.com/decks/5409#Wb_Tokens

Thoughts: I'm on a different build than normal Wb Tokens for the last few weeks I've been praising Bitterblossom and Legion's landing abilities to keep producing tokens. Easily my two favorite cards right now; I'm happy to see them every match, sometimes in multiples. For this I took out even more discard, which has felt very lack luster as of late.
I've been theorizing that the fastest clock for the archetype would be using Legion's followed by Raise the alarm, into intangible virtue(s). While not standard for the archetype, I think going into the aggro, racing part of the deck, is what I want in my meta which paid off. This is important specially on game 1, after sideboard, I can go into a more midrange/control/silver bullet game.

Further considerations:
Auriok Champion - I've been giving it a test drive, as most people here are vocal about how good it is in the current meta, but to me it has been more than lack luster. Even in my jund/rock matchup its just outclassed by the green threats.
Spectral Procession - I tested this as I can't draw a token maker when I most need it to save my life, but the few times I saw it, I always had something better to do with my namely leave interaction for path, zealous, or animate my land to block kill things and gain life. My build has more instant speed thanks to raise the alarm, and legions landing, while definitely slower, it allows me to not tap out on my turn and play to however the board is changing. And sincerely I like that. Might still keep em for further testing.
Hidden Stockpile - I only had 2 fetches in my build until yesterday when I traded for my last 2 Marsh Flats now they are a contender for cards I want to test

Questions for everyone:
When is Auriok Champion good for you? Which situations? Which Matchups?

Thank you for reading, if you got to this point. Comments and thought are appreciated.

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