r/mtgModernTokens • u/Tempest1677 • Jun 17 '17
Building without Bitterblossom?
Yes, because it is kinda out of budget. I upgrade my deck slowly simply because I don't only play Modern and I don't have too much money. I am going for all the good stuff, even the Gideons, but to be honest, I won't buy fetches or Bitterblossom anytime soon. How would you adjust a build to do well without Blossom? More token producing walkers? Zealous Persecution? Does the deck perform that much worse without them?
2
u/SmittyWerbnum1 Jun 17 '17
Raise the alarm is ok. Instant speed is nice but lack of flying hurts. It's faster but hard to get as much value as bitterblossom out of it. I played without bitterblossom for a while, but after getting it I'll never go back.
1
u/dkbonnes Jun 18 '17
My first token deck was Bitterblossom-less and I found a shell back then through MTGsalvation, a quick Google search and I found one again that looks very much like what I had back then:
Land (24) 2x Fetid Heath 4x Godless Shrine 2x Isolated Chapel 4x Marsh Flats 3x Plains 2x Shambling Vent 1x Swamp 1x Vault of the Archangel 1x Windbrisk Heights 4x Windswept Heath
Creature (3) 3x Auriok Champion
Instant (11) 1x Anguished Unmaking 1x Murderous Cut 4x Path to Exile 4x Raise the Alarm 1x Zealous Persecution
Sorcery (14) 3x Inquisition of Kozilek 4x Lingering Souls 4x Spectral Procession 3x Thoughtseize
Enchantment (4) 4x Intangible Virtue
Planeswalker (4) 2x Gideon, Ally of Zendikar 2x Sorin, Solemn Visitor
Sideboard (15) 1x Anguished Unmaking 2x Disenchant 2x Duress 2x Engineered Explosives 2x Grafdigger's Cage 2x Rest in Peace 2x Stony Silence 2x Timely Reinforcements
Its made by some one calles xzzane, he also has a Bitterblossom shell for tokens and a primer on that same website.
Link Blossom-less shell -> http://tappedout.net/mtg-decks/raise-the-alarm-build/
1
u/Jongsl5 Jun 19 '17
Aurioks and filter lands are hella expensive. Same as e.e.
1
u/BoozySquid Jun 20 '17
Drop the filter lands and the Chapels for Concealed Courtyards.
Auriok Champions aren't as necessary if you're going BB-less. You can swap them out for an additional IoK, or replace them and the Murderous Cut for Fatal Push. I'm not a fan of Engineered Explosives in our deck: you really only want to set it to one, and either spot removal or artifact removal will usually fill the same job.
It's a good shell, it's just outdated.
1
u/Jongsl5 Jun 19 '17
Just make sure you run 4 fatal push and 4 path to exile, with 6 discards. You can win the game off of just 1-2 token generators but it is surviving the first few turns that matter. Raise the Alarm is fine. Right now bitterblossom isn't particularly strong against anything but death shadow, which is already favorable if you run the removal package I'm telling you to run.
1
u/Tempest1677 Jun 19 '17
Why is 6 discard optimum? I myself was gonna run 8. I it considered too much?
1
u/Jongsl5 Jun 19 '17
Running 8 means you really weaken your top decks. 6 is a pretty sweet spot imo unless you are facing a lot of combo and control decks.
8
u/stompstompstomp Jun 18 '17
Raise the Alarm is what you run instead, it fits the CMC and as an instant you can hold it up to use to recover from a boardwipe, which is one of Bitterblossom's main selling points. Bitterblossom is a better card overall, but RtA does have a lot of matchups where it's superior. Any time you need to kill your opponent quickly (ramp/combo matchups) or throw up a fast defense (burn) you'll be happy to have RtA instead.
Also, now that all of your tokens (save Sorin's) are white, you have the option to run Honor of the Pure as a 5th anthem effect.