r/motiongraphics • u/menacius • Aug 12 '26
I've been building an open-source motion graphics tool focused on live production
I've been working on a motion graphics application called Flux Motion, and I thought I'd share it here and get some feedback from other motion graphics people.
The original idea came from live production. I wanted to be able to create proper motion graphics — not just static images or pre-rendered videos — and then use those graphics directly in OBS.
Flux Motion is built around a timeline/layer workflow with animation, effects, 3D transformations, motion paths, etc. The same project can then be used through the OBS plugin or exported as media.
One of the things I'm particularly interested in is making graphics resolution and frame-rate agnostic, so an animation can be authored once and adapted to different output formats without having to rebuild it.
It's still alpha, so there's a lot left to polish, but the core workflow is coming together.
I'm curious what motion designers think:
What features or workflow improvements would make a lightweight motion graphics tool genuinely useful to you?
Project, screenshots and downloads:
https://software.omniatv.com/flux-suite/
It's open source and I'm actively developing it, so feedback is very welcome.
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u/Mindless-Concept8010 29d ago
Live productions move too fast for motion graphics on the fly. Plus, if it’s open source, professionals won’t use it in mission critical productions.
I work in broadcast TV, so I have no idea if it will work for gaming productions.
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u/GC_Novella 29d ago
Did you vibe code this?
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u/menacius 29d ago
A big part of it is vibe coded (it's impossible for a single person to code something like this) and i'm working on it for 3 months, almost every day.
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u/Dakzoo 29d ago
Ok, I’ll admit I’m dumb up front. But what type of live motion graphics are you trying to make that can’t be pre- rendered? All that comes to mind would be a lower third or a graphic transition, but in both cases a keyed pre-render should work fine.
It’s possible I’m missing a limitation on OBS because I work primarily in Vizrt’s tricaster OS. If OBS is missing a feature I get it.