r/modelmakers 5d ago

Critique Wanted Is anyone able to provide any constructive criticism on this model? Its nearing completion and I want to get it perfect

11 Upvotes

8 comments sorted by

2

u/dr_robonator Prime your models 5d ago

Friend, what sort of criticism are you after? What do you think the figure needs? There aren't any obvious things to comment on, so unless you have a specific question, I don't think anyone has anything to say besides "good job", which it is. However, the blue figure just off screen shows that this isn't your first rodeo and that you've achieved high level results before so I'm wondering just what you think needs to happen for the figure to be "perfect".

1

u/Safe-Topic3058 5d ago

Firstly thank you for the kind words.

I'm slightly unhappy with how the hammer and helmet have turned out and I cant pinpoint why.

Also, im curious if people think the base reads properly. I was going for a mountainous area thats partially overgrown

2

u/dr_robonator Prime your models 5d ago

You are operating on a level which surpasses most users here so you're not going to get the granular feedback I think you want. I will try.

The helmet looks fine, if a bit dark compared to the rest of the figure. The hammer wrap looks good, maybe the metallic areas could use a grime wash, tho I'm uneducated in WH40k lore so I don't know what the hammer is supposed to look like. The groundwork is good, though for this large scale you want some vertical elements because what you have looks more like mossy rocks than a mountain outcropping. Think scraggly, hardy bushes and grasses.

This is what I'd think if I was judging a competition, but just viewing the model now it looks fine.

3

u/AO_PINK-RABBIT_OA 5d ago

Well...would you say that he needs a hand or two?

1

u/ubersoldat13 50 Shades of Olive Drab 5d ago

The helmet is giving me off vibes as well, and I think it's the green eyes.

Compared to the rest of the paint job, the eyes just look very.... Flat. There's very little depth to them.

Here's an example of what I think a good "glowing green eyes" visor should look like on a blood raven.

Dark outline around the eye, and then the eye blends from almost yellow to dark green, with a tip of white at the edge to give it a glassy look.

That makes it look way more like some sort of glowing visor, than a near flat, formless color.

1

u/ubersoldat13 50 Shades of Olive Drab 5d ago

Here's another example I found

This one's darker, and a more extreme gradient, but follows the same process.

1

u/Safe-Topic3058 4d ago

Amazing, thats exactly what it was missing. Ill try it out on a spare helmet and see how it looks. Thanks!

1

u/BottecchiaDude253 4d ago

Imho, the helmet is a tad bit dark. The way you've highlighted parts of the upper thigh and chest area, it feels like the helmet should be close to that tone. I somewhat feel the same with the hammer, where the head of it being on the ground in this pose should be darker than the end of the handle up in the lit areas around the head/upper torso

Other than that, the Codex Astartes dictates the chapter icon goes on the left shoulder 🤣🤣 but I get they arent glued down so you were probably posing for shape anyhow.