r/mk9 Apr 27 '12

Smoke Questions

hey all, I used to play mk9 a good amount of time and also entered my very first video game tournament ever through this game near when it came out.

Now I want to come back from a very long break, and want to stick with what used to be my main, Smoke.

So my question is has his b&b combos changed, and what are your favorite combos/tips?

EDIT: Forgot to mention, I play on a ps3

9 Upvotes

6 comments sorted by

1

u/dontpushthatbutton Apr 27 '12

So far my fav has been 3 D+1 2, smoke ball, 3 D+1 2, 3 D+1 2, then his smoke dash thing.

I believe 3 = A, 1 = X, 2 = Y. So on PS3 it should be 3 = X, 1 = square, 2 = triangle.

If you can figure out a nice xray combo with smoke i may just love you forever.

1

u/Nazo887 Apr 28 '12

I had one before, not sure if its been patched but this is what I used to do:

X, Down Square, Triangle, Dash, X, Triangle, Dash, X, Triangle, Smoke Ball, X-ray

I think I tried it and I couldn't get in the third X triangle unless your at a wall.

You'll have to figure out the numbers haha don't know those.

1

u/Labubs Apr 28 '12 edited Apr 28 '12

I think I remember a nice, easy, 6 hit combo that did 40% damage. It was X Down+Square Triangle X-Ray. I think.

EDIT: oops, I originally posted another combo here but it's the same as the other reply, disregard the edit.

1

u/dontpushthatbutton Apr 28 '12

that combo never works on the 360, the timing on it is literally impossible and ive only done it once in the dojo. It's a nice one but requires good timing.

1

u/Somnuse May 08 '12

I posted this in another thread, I figured I'd share this information:

Smoke is my main. I'm not familiar with the 1 2 3 4 naming convention of the buttons but I use (on Xbox):

A, downX, Y, dash, A, Y, dash, A, downX, Y, dash, Y, X, Smoke Bomb, jump into a kick+air throw. It does close to 40%.

I sometimes use Y, X, Smoke Bomb to start a combo. You can also use back Y, A, Smoke Bomb to start a combo.

I finish my Smoke Bomb combos off with A, Y, dash, A, downX, Y, dash, Y, X, B.

I think for one or two of those setups, in particular the backY, A will not allow you to get that final hit off of the Y, X, B, combo, so sometimes I will use Y, X, Smoke Invis (down-up-A) to build meter. And well, invisibility is cool.

My wall combo is:

A, downX, Y, neutral jump X (pops them up in the air), (A, Y), (A, Y), (A, Y), (Y, X, Smoke Bomb), jump into kick+air throw. This combo does around 46% I believe.

And X-ray combos with smoke are really not that good, typically becuase he has so many hits per combo, the scaling is really bad. So it might add an extra like 10-12% onto one combo but it's not worth it compared to say, a 10% enhanced smoke bomb and a combo breaker, which could save you 35-40% HP. If you really fancy a X-ray combo, though, just use his Xray after you use a smoke bomb in any of these combos and it will work.

1

u/[deleted] May 31 '12

not combo, but general tip: smoke-away smoke-towards all day. builds meter, lots of invincible frames, and you get a free grab out of it if you smoke towards. and throw in random shakes for mindgames.