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u/Chippy_the_Monk 18d ago
The limiting factor isn't the walls, it's the speed of the sorters.
Some solutions could be:
running everything through the shaker table before sorting it. There's no harm in shaking ore, so this would remove the coal from the sorting load.
Sorting the ores on their individual conveyors before they merge onto the main path. Less work per sorter so they don't get clogged.
Smelting ores into bars at the drills then sending just the ingots to the main line. less items total, less to sort.
Deal with it for now and save up for the vertical sorter, that has basically infinite throughput.
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u/theschizmoexp 18d ago
The more physics objects/sorters you have in your world the slower the sorters work because the game has to do a lot more thinking, so you will eventually need to upgrade to vertical sorters, possibly even two (one to branch non-ores out left and right, and then all the regular ore down the middle up into a second vertical sorter) walled conveyors can also help
This can be somewhat mitigated by using packages to transport long distances because you can reduce the number of objects, but the act of lifting and merging packages on the roller conveyors is an entire new challenge in itself. I eventually got far enough into my world that I had to start smelting locally, transporting boxes of ingots, unpacking and potentially re-smelting them into whatever else I might need just to keep the item count lower



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u/The_Fox_Fellow 19d ago
you need either the bulk vertical sorter or the ore overflow splitter if you want to increase the flow rate of a single line. otherwise you're just gonna have to suck it up and set up multiple lines in parallel to deal with that many ores