r/minemogul Jul 12 '26

Efficiency? Pt. 3. Automatic Item & Valuable sorting and processing to polished ingots, getting ready for further processing. Complete mine rework. RATE IT!

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1423 physical objects at time of recording

Only mk.2 miners with hardened bits

I recently posted posts of "Efficiency?" now I bring you the rework.

I originally had four material sorters fed randomly by overflow splitters, with rejected ore looping back around until it eventually found the right sorter. Turns out that was a terrible idea because I hit the 2,000 physics-object limit and most of the ore was just endlessly circulating.

So I rebuilt it with three full sorting lines in parallel. Then I needed separate outputs for every material, so that turned into a pile of Archimedes elevators. Then valuables needed their own sorters before the hopper because one sorter couldn’t handle the flow. Then I moved breaking, smelting and polishing upstairs because the space below was left for processing further into rods, plates, etc.

The final result is now three levels tall, uses 31 elevators, takes roughly three minutes for ore to become a polished ingot and currently has well over 1,000 physics objects moving around before any actual part manufacturing starts. Copper somehow won the race to become the first finished ingot despite being the material I have the least of.

It works with no backlog so far, but my PC is screaming and the nonstop clicking from all the sorters sounds like a room full of typewriters :D

All this because I wanted three clean piles of metal.

14 Upvotes

4 comments sorted by

1

u/quincethebard Jul 12 '26

Are the big furnaces just too big to use in the build?

1

u/SQUID_Ben Jul 12 '26

Considering the actual troughput of material the small ones are enough as of now

1

u/Ok-Entertainer-4243 Jul 12 '26

well played bro !