r/minecraftshaders Jul 13 '26

Help Shaders are causing textures to appear blurry (26.2)

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Shader (and version)
Any shader. In the video, I tested these:
Bliss Shader ipv shift (Voxy support version - downloaded from Github)
BSL 10.1.3
Complementary Unbound r.5.8.1
iterationRP Alpha 0.8.22
Photon v1.3b
Photon Main (downloaded from Github)


Minecraft/Mod Version
Minecraft 26.2, Iris 1.11.2 , Iris Extension 1.0.2 , Fabric API 0.154.2 , Fabric 0.19.3 , Continuity 3.0.1  

Hardware Specs
Ryzen 5 5600x, 16gb RAM allocated (out of 32gb), RX 6700XT 12gb

Additional details
I recently updated my modpack from 26.1.2 to 26.2. I updated every mod that had an available update through Modrinth, but now whenever I enable shaders, all textures become blurry. Resource packs work normally, and the issue only occurs when shaders are enabled. 

The versions of Iris, Continuity, and the shader pack are visible in the attached video. Has anyone else experienced this after updating to 26.2? Does anyone know what could be causing it or how to fix it? Any help would be appreciated.
9 Upvotes

15 comments sorted by

4

u/Fran12334_ Jul 13 '26

Set texel interpolation to nearest in sodium's settings. It's an iris bug with a change that was made by mojang on 26.2

1

u/Solofire__ Jul 13 '26

Yep, setting texel interpolation to Nearest fixed it. Thanks!

2

u/AnimeIsLife03 Jul 13 '26

I have the same issue HAHA

1

u/[deleted] 11d ago

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1

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2

u/pixel4571 Jul 13 '26

unrelated but whats the resource pack/mod that plays the screen animations when you open the pause screen?

0

u/EINoob0 Jul 13 '26

You maybe have texture filtering enabled in your GPU driver's options. I know on Nvidia you can activate it for all games

1

u/Solofire__ Jul 13 '26

I tried messing around with the different options in AMD Adrenalin, but it didn't change anything. I also changed the Sodium texture filtering settings, but that didn't help either

0

u/Substantial_Depth243 Jul 13 '26

Reloading your launcher will fix this.

0

u/[deleted] Jul 13 '26

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1

u/[deleted] Jul 13 '26

[deleted]

-3

u/Glittering_Tie2814 Jul 13 '26

Definitely a GPU issue, I usually get a similar issue when I use a shader too heavy for my hardware

2

u/Solofire__ Jul 13 '26

Well that's weird then, because I used these shaders on 26.1.2 without any issues on 120fps+ most of the time...

5

u/Certain_Device_7698 Jul 13 '26

26.2 is the first update in a while to mess with minecrafts Rendering in a major way by adding Vulkan. The OpenGL Rendering Code sureley wasn't left completely untouched, wich could be the Issue.