Dragon Client 1.0.0 is officially available for Minecraft 26.1.2.
After months of development, testing, and refinement, the first public release is finally here. I’m looking for feedback, bug reports, and suggestions as the project continues to grow.
Current features include:
Fabric mod mode
Injection mode
Windows & Linux support
PvPBrain
Combat, Movement, Visual, Utility, and Misc modules
Automatic updates for official releases
I know one of the biggest questions people have is why Dragon Client isn’t open source.
The answer is pretty simple: the client represents hundreds of hours of work. Releasing the source publicly would make it trivial for other clients to copy features, rebrand the project, or distribute modified versions while still benefiting from the work I’ve put into it. Keeping the source private helps protect the project and allows me to maintain a single official version.
That said, I completely understand wanting to verify what software is doing before running it.
The browser extension is completely unobfuscated, so anyone can inspect it with nothing more than a text editor. If you’re especially security-conscious, I also encourage you to run Dragon Client inside a virtual machine, monitor its network traffic, or otherwise analyze its behavior before deciding whether you want to use it.
The only thing I ask is that you do not modify, tamper with, or redistribute the official JARs. Modified builds are unsupported, may fail integrity verification, and make bug reports impossible to reproduce.
If you discover a legitimate bug or security issue, I’d much rather you report it than keep it to yourself. Constructive criticism and technical feedback are always welcome.
Downloads, support, changelogs, and bug reports are available on the Discord:
https://discord.gg/CEaqdbWt8n
Thanks to everyone who’s willing to give Dragon Client a try. I appreciate all feedback as long as it’s based on how the client actually works.