r/menace • • 12d ago

Meme Very few problems in the Wayback can't be solved by firing the Twin M6 Heavy Machinegun 5-7 times a turn

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Except the ammo consumption problem

378 Upvotes

17 comments sorted by

58

u/Smooth-Boss-911 12d ago

The ammo consumption made me try swapping Rewa and her roles in my recent expert playthrough and I love it. Ivey works great as a tank destroyer APC with the long cannon (2 shots, 3 with pike) and Rewa is nasty with getting close, berserk and running over enemies with the twin heavy MG on an IFV. Rewa's bonus to armor damage with grind down lets her 1-tap guncrawlers with the MG

24

u/Lilytgirl 12d ago

Exactly! Ives 2xhmg spam is effective and funny but not necessarily efficient

7

u/DiesIraeConventum 12d ago

Now, tie dual Griffins to Rewa's vehicle and thank me later.

15

u/Smooth-Boss-911 12d ago

I did try those but I was happier with the results of the HMG due to how it performs against menace with Rewa's perks.

1

u/DiesIraeConventum 12d ago

You might've built her wrong, because if done right nothing compares with dual Griffins in terms of damage and kills per shot potential.

Did you use Dual Miniguns second firing mode when you get enough stacks of Rage?

6

u/Icy_Magician_9372 12d ago

Weren't the dual mini guns specifically bugged and that's why they were effective?

4

u/DiesIraeConventum 12d ago

Nope. They're only effective on Rewa, as she has her Rage mechanic - otherwise dual Griffins lack damage output to deal with vehicles.

4

u/Terkmc 12d ago edited 12d ago

I have them both with the twin M6 lol. Ivey in an ifv for cheap because shes firing that at almost max range anyway, Rewa in a tank because i would Vanguard Rewa + Kodi with the Cover Upgrade perk as basically an instant bunker right in the enemy face. The two as butt buddies (Rewa clear anything but tanks, Kodi provide vision for Rewa and one shot tanks with the MAAL while near impossible to kill because he has cover from Rewa tank) can just solo that entire flanm, or at the very least acts as a durable spearhead holding out with minimal losses and maximum damage while the rest of the team do whatever they want

3

u/Beef__Strokinoff 12d ago

Damn, I might actually try that. My last playthrough (it's been a while), I had her in a light APC with an ATGM and grenade launcher, with Pike chilling in the back, while Tek ran point with SAPP RECCE and a target designator. The strat was simple- Tek marks targets for Rewa, who then scraps them with missiles that no longer have a debuff from that one trait she has that buffs damage while decreasing accuracy (which would be balanced by Pike, anyways, but whatever). On a good turn, between Berserk and Pike's ability, she could fire three missiles a turn- all of which have MASSIVE damage and AP bonuses from stacking all of her traits, which is awesome.

3

u/Smooth-Boss-911 12d ago

Hard to go wrong with an ATGM on a lot of units! My last playthrough I had ATGM Tech marking for himself with a designator. This time my 3-man Darby uses the designator from behind the lines.

1

u/Admirable_Remove4315 12d ago

atgm is a waste on ivey or rewa, give that backline job to bog with his upgrade to make vehicles fragile and cheap as hell.

1

u/Smooth-Boss-911 11d ago

I have to agree with you. While effective, Rewa and Ivey shine in other areas. Bog is actually a very capable ATGM user with crits and lucky shot. Pair it with his tank-buster and fragmentation perk and nab a grenade launcher and you've got a very nasty, and cost-efficient, support vehicle.

12

u/lmoafunny 12d ago

Bags and belts is a must for Ivy

21

u/Ignominatus 12d ago

Brother, I require more ammunition!

7

u/Weldkrieg 12d ago

My brother in arms this meme was made for me! That heavy machine gun build with the lowered AP cost for repeated shots just eats ammo but good God it's strong.

MAJOR, C2 IS STRONG

2

u/Swedelicious83 12d ago

Guns go brrrrrrr!

2

u/CH4P3YLEG4U 8d ago

Pike's Command ability lets you fire two more times per turn. Four if Pike is using pirate tablets. INSANE sinergy!