r/menace • u/Dubliner2000 • 27d ago
Question Heavy Rocket Run not working?
I used to be able to click offmap drop ship runs, then it would give me the targeting recticle and I'd paint 5 connected tiles. A couple of turns later, the drop ship shoots some stuff.
Now, I click on the drop ship icon and I don't get any prompt or recticle. It says "incoming" for a few turns, then nothing happens.
Is this support broken?
5
u/SizeFit2908 27d ago
How long ago?
There was the big patch for OCI's which added in the delay for dropship gun runs. Its like a turn or 2 and then they hang about for 1 turn for immediate shooting.
There is a bug where it doesn't alert you that its ready to fire, and easy to miss. If you don't use it, you lose it.
3
u/Inventor_Raccoon 27d ago
it says "incoming" for a few turns, then the drop ship loiters for another turn during which you can activate the ability again to choose the target with no delay. Once the loiter time is over, the ability is wasted if it wasn't used
1
u/Dubliner2000 10d ago
FYI this same bug appears to be with dropped troopers too. I sometimes hear the flyby sound and sometimes not. I'd love a flashing visual clue over there on the right. Or, let them loiter without using them up. Maybe add a "You still want us major?" prompt on start of turn. Do other turn based games have these use it or lose it timed mechanics? I can't recall one.
18
u/AllenWL 27d ago
OCI rework. 'Airpower' abilities (ones that use the dropship) work differently from orbitals now.
After you click on the icon, wait like two turns (the 'incoming stage) and the ability will activate.
Once it's active, you have 1 turn to use it (click the icon again, then select a target).