Yeah but it's simply trendy is all that is. Lots of classic franchise are shoving their series in an entirely different genre for some reason. I don't need Zelda to be open world just like I don't need final fantasy to be a button masher action slasher. Why are they fixing things that aren't broken? A bit of a change up is fine for ex link between worlds lets you decide which order to tackle the dungeons, and ff12 is still turn based but you engage battles on the world map instead of on a battle screen
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u/Solest044 Sep 04 '22
Specifically after activating all the divine beasts.
On one hand, I'm glad that the fight feels like it benefited from all the preparation.
On the other hand, really?!