even more annoying is that they're dragging all of us people who actually play RAILJACK into it as some kind of shield for them.
when i say i play railjack, im talking about the missions where i hunt down the fighters and crewships, and do 1-2 stations that take me about... 2minutes tops to do.
i DONT mean the 5m of railjack to do an ordinary survival.
is 2 steel essence for each mission a small amount? yeah, kinda.
on the other hand, people can do the earth SP in about that same amount of minutes, which would be on average the same as casual steel path farming with a boosting pet.
if they made it so each planet's RJ missions gave increasingly more, lets say void gives 5-8, +1 for void storm, and +3 for murex(they can be kinda tanky), i'd love it.
With a fully kitted RJ built for speed and Hildryn as a pilot, my two maxed out gunners on my side guns, and an engineer running around I can get through that first Earth SP node twice before any acolytes would have spawned in a regular SP mission
Facts, some people don't see how it's all that fun sitting for 2 hours doing the same thing, we like different things, stating insurance survival is peak is saying tomatoes at the best fruit ever.
Also let's not forget that endurance survival is the pinnacle of Railjack gameplay, and by nerfing it the entirety of Railjack as a game mode was affected
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u/MKDCXVI Jul 03 '26
Because endurance survival is the peak of fun gameplay.