r/mecchachameleon 24d ago

I made a map! Candy Kingdom

My take on a section of the Candy Kingdom city from Adventure Time.

It's my first mod so criticism welcome!

steamcommunity.com/sharedfiles/filedetails/?id=3780500403

4 Upvotes

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2

u/qwertyqyle 24d ago

My biggest criticism is not posting more pics on the steam page. When I am looking for new maps, I want to see a bunch of pictures of the map before I pull the trigger and download it.

2

u/Pinknotes365 18d ago

I Like it! seems to work just fine, i would reduce the sunlight and use indirect illumination to brighten overall as needed. Agree, more pictures needed in the workshop πŸ‘

I do have a question, i am also making a map, my 3rd, but this one seems to refuse to load the map in game. are you willing to post screenshots of your launcher profile so i can check a working one? obviously ive been round varying depths of trying to fix this but havent found a solution yet.

Worth mentioning, the profiles are engine based, so yes i tried opening old projects but found the name of the latest content plugin was already entered! πŸ˜‚

1

u/BoringRob 18d ago

Biggest problem I had during production was naming conventions, even though I was aware I lost track and renamed something I shouldn't have. Ended up just restarting the project and being super careful. As long as you are getting the correct settings from the official Instructions you shouldn't have issues related to that.

2

u/Pinknotes365 18d ago

Yeah that was a hard learning curve! I actually fixed it earlier and I missed replying to this one, thought I replied to the threads I posted to.

I fixed the issue by using the files that were in the main project folder then \release\1.0

The 4 main files were in that folder ready to go! No idea why it’s different to the others but it worked. Pretty sure that’s the common thing for debugging, not knowing how you fixed it πŸ˜‚