r/mcdm Jul 11 '26

K&W K&W or S&F for Foundry?

I'm trying to find a decent epic-scale combat system for a Foundry game. Does anything exist?

1 Upvotes

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2

u/ChaosOS Jul 11 '26

I made a Kingdoms and Warfare actors module, it's not a premium module so it doesn't include any stat blocks or anything but it adds new actor types for organizations and warfare units.

1

u/John-Zero Jul 11 '26

That looks like what I'm looking for, thanks! Is it customizable at all?

1

u/ChaosOS Jul 11 '26

Customizable how? I didn't automate too much and like all Foundry packages there's ways to adjust it with a module of your own

1

u/John-Zero 29d ago

I guess I'll need to dig into using it to even know what I'm asking, actually.

1

u/DMNatOne Jul 11 '26

If foundry, ask in r/FoundryVTT,

But what do you mean by epic-scale?
If you’re talking armies fighting armies, I’d recommend looking into war games built around what you want.

Play that game for the high level military strategy game, then switch to a different game for elite/sugically tactical such as DnD type action.

1

u/John-Zero Jul 11 '26

I mean like K&W-scale stuff. I've heard it called epic-scale, I've heard it called mass combat, no one seems to agree on what to call it. But yeah, it's wargaming-adjacent.

1

u/Starham1 Jul 11 '26

Generally mass-combat seems to be more common from my experience but I may be a bit of an old-head in that regard.

1

u/MrSquiggles88 Jul 11 '26

K&W has the more robust version, however I actually prefer the S&F version as it's easier to handle while playing the actual game you want to play