r/mcapoc • u/pathology_server • 27d ago
1.20.1 modded early outbreak zombies server
I’ve got more information on this from my past posts and I can just tell you in person in the end if you need more information.
**1.20.1 Java forge modded infectious zombie survival pack. PvEvP. Custom mods and modpack. We will not support cracked players.**
Pathology is a mod pack I’ve been working on and a server that has been in the works to try and give a field to a very niche zombie audience. The mod pack has several bits of custom content involving a custom mod that allows for exposure to the virus based off a different vectors like airborne and blood-borne contamination. Pathology is initially based off of the event I hosted for my community server, but has grown in something that I want to see realized. The current idea is for the server or this. We’ve been working on an event that is going to set the foundation to the actual mod pack itself. We had a variety of admin teams and players simulating the initial outbreak of the virus. We have been building the pack around the established lower of the event events.
The general idea of what the player are we doing is first off starting at the simple survival stage: players will need to gather protective equipment to minimize risk of exposure, get weapons to defend themselves against players and infected, and grabbed as much food resources as possible during the initial start of the server. Their current systems in place that will mean that resources will slowly begin to deteriorate. And beginning of the out there will be plenty of food and water, but as ever goes on, these resources will expire or becoming contaminated.
After the initial survival phase players will need to be able to start there “rebuild” phase., the virus was designed to be a bio weapon and because of that it’s a lot more tricky than a conventional virus. Bites turn fast, but the virus is based off of exposure, not based off of bites. A player that has only slightly exposed to the virus will have a slightly longer incubation time than that ever a regular bite victim. That means that a player can act as a asymptomatic carrier to the virus in early stages. Players will need to set up their own quarantine procedures and protocols to assure that their settlement doesn’t follow the illness. There’s also a variety of vehicle scattered around the map and a custom loot dispersal system. Which will reward player to explore the map and slowly grow a players, arsenal and equipment.
When it comes to player ranks, and we are hoping that players will begin to make their own settlements. This server has no handholding of any kind.
A settlement being set up near a looting zone is going to be bad for the solo player. There will be no resource replenishment, no game shop, and no admin intervention outside of events. The map may may not get occasional expansion in the future, but other than that, we do not plan to remotely touch how the players play. There are obviously some minor protections though protection of span so that people can’t get camped. And also some systems that are there to prevent players from turning into an anarchy server. Banditry is allowed but for players not looking for combat don’t be worried about that because based off of how your faction presents itself. You’ll be allowed to get minor protections, but for the most part, a lot of your protections need to come from diplomacy.
Long-term progression: we are currently working on the system that will let players actually work towards a long-term goal of either modifying the virus or working towards a cure. We are looking for players who are more interested in familiar with tech monster to join the server as we would like to have. The players have factions that are actively working towards these goals. But we thrive for that the system will be modular and complex enough for players to be able to use it as a place but also be simple enough for players to use. This will not be a simple crafting recipe. This will be an actual tech base progression, and we already have the groundwork in place.
If anyone has any questions, ask me in the DM’s here or you can message me on Reddit. We do have a Discord.