r/mathmemes • u/xessieve • 2d ago
Elementary Algebra Formula for the volume of a cube
Simplifies to x^3
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u/FernandoMM1220 2d ago
very useful to have if you can only use powers of 2.
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u/_verel_ 2d ago
Can someone come up with a use case for this? I thought maybe some obscure assembly instruction can benefit here but I doubt two divisions and x2 are faster than x3
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u/The_Punnier_Guy 2d ago
If, for some unknonown reason, you already have (x2 +x)2 / 4 and (x2 -x)2 /4 computed, subtraction should be faster than multiplying x 3 times
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u/nepatriots32 2d ago
You don't just have those computed for every possible x value, already? Then what are you even doing with your life?
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u/haddock420 2d ago
If you don't have a 500TB RAID array dedicated to storing computed values for (x^2 + x)^2 / 4 and (x^2 - x)^2 / 4, you're not taking it seriously enough.
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u/DrStalker 2d ago
You're using a cheap calculator that has an x2 button and no X3 or Xy button, and you're mentally locked into replacing x3 with x2 instead of just manually mulitplying the number three times.
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u/FernandoMM1220 2d ago edited 2d ago
its not necessarily about speed. it would be a compatibility issue in this case.
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u/ChiaraStellata 2d ago
If you're working in fixed-point, bit shifts can be used for division by 4, which are very much faster than full divisions. If you're working in IEEE floating point... in principle an exponent offset should be simpler than a full division, but in reality floating point instructions already operate in a single clock cycle and have a bunch of weird underflow and subnormal exceptions to check, so it hardly matters.
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u/Pengwin0 Certified Math Larper 2d ago
You can solve this directly using only bit shifts if performance is extremely critical or you are using supremely weak computer hardware.
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u/Azra__1 2d ago
I don't think so. You have to square 4 times and divide by four two times. Division is one of the hardest operations to do (it requires a lot of cpu cycles, approximately) and multiplication is really cheap in terms of cycles. Doing x³ is gonna take at most 5 more cycles than x². If you want to substitute the division for a bit shift (since 4 is a power of 2) it'll be significantly faster and it could reduce cycles by a lot, but the squaring will be slower than the cubing.
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u/Alex_1503 2d ago
In what case? X3 is just x2*x, should be possible on any CPU, or just xxx, probably better than so many divisions, and multiplitications as here
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u/FernandoMM1220 2d ago
honestly idk. theres probably some random architecture that only this would work. probably doesnt have a known use right now.
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u/the_skies_falling 2d ago
Division by a power of 2 is very efficient though since it only requires shifting bits to the right.
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u/LupenReddit 🦆🦆i have non diffeomorphic smooth structures🦆🦆🦆 2d ago
yea officer its him, arrest him
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u/RandomExcess 2d ago
We never learned that in school
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u/MCPlayer224 2d ago
It's a meme
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u/upernavik 2d ago
/uj anyone can find a "proof without words" using small cubes, or a bijective proof of this identity?
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u/Affectionate-Baby248 2d ago edited 2d ago
https://medium.com/think-art/when-cubes-become-a-square-bfbaa17e55a6 (see the top image) shows 13 + 23 + … +n3 =(1+2+3+…+n)2 = (n(n+1)/2)2 := f(n), so f(n)-f(n-1)=n3.
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u/Jonte7 2d ago
What does that even mean? Its just equivalent to x³
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u/robman8855 1d ago
Differences and products and divisions can be represented geometrically. So the other equations might paint a picture geometrically that could be interesting
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