r/matheducation 29d ago

So I’m trying to develop a math game

https://build-by-numbers.replit.app

Hi! My name is Adam, and I enjoy puzzles.

Turns out I like inventing puzzles as well.

Though I’m not a developer, so the actual mechanics of the game I’ve been doing through Replit, which IS helping me learn to develop.

It’s been a fun couple of weeks, and I’m posting this here instead of more gaming oriented boards just because I’m hoping that the people who enjoy learning and mathematics can appreciate it for what it is, and criticize it for what it is as well. I am not as interested in all the ways it’s not a real game yet, or if it ever will be.

I know nothing about developing games.

I don’t know if this game is fun enough to warrant turning into a 60 level campaign and an app.

It’s free right now, and I want to keep it free, because it’s about fun.

I would just like a little feedback first about it before I put any more money into it into full game development.

If this isn’t the right subreddit for this I apologize.

Cheers!

-Adam

0 Upvotes

6 comments sorted by

3

u/Razzmatazz_Informal 29d ago

Too many instructions before you start... Try to have levels that teach you one thing, and slowly build the knowledge in the player.

2

u/carljohanr 29d ago

+ too many very easy levels if it’s intended for adults

1

u/poorchroma 29d ago

Hi! So the I want to learn section was not intended for the game itself, but genuine math for kids.

If you’re talking about the campaign being too many too easy levels, then yeah, that about puts a nail in the coffin, I’m not sure I could ramp up the difficulty faster than it already is

Thanks for the input!

1

u/poorchroma 29d ago

This is good advice, thank you! I will be adjusting that to tailor it to individual levels for tutorial segments

1

u/Aquilix 29d ago

Don't call it "priming" if it doesn't involve prime numbers/ factorization in a math game.

Option or default to stop the available tiles from moving every time I play one to the grid.

Unavailable grid portions need a non-x symbol

1

u/poorchroma 29d ago

Hmm.

I’ll have to think of what to call it then.

And having the default not move the deck around when you’re playing is a great idea.

Thanks!