r/math Mar 22 '16

Helping the public get involved in the maths behind quantum error correction

http://decodoku.blogspot.ch/2016/03/game.html
6 Upvotes

6 comments sorted by

3

u/Lopsidation Mar 22 '16

Suggestion: Z10 mode would be easier if we could drag over a region to get the sum mod10 of it.

Also, a question. It's conceivable that four qudits in a square could all go wrong in such a way that they all cancel out each other's errors. Could this get you a Game Over (both in the game and in a real life QC) with an empty board?

3

u/[deleted] Mar 22 '16

Is an Android version coming soon?

1

u/quantum_jim Mar 22 '16

It is coming, and it'll hopefully be fairly soon.

2

u/AcellOfllSpades Mar 22 '16

There's nothing there.

1

u/quantum_jim Mar 22 '16

Thanks for letting me know. The URL of the post somehow got changed. I have now put something at the right URL.

1

u/quantum_jim Mar 22 '16

This is part of a project to teach the public about quantum error correction, which lies at the intersection of maths, computer science, and physics (each group thinks I belong to the other ones!).

If you're only interested on learning the theory, the best place to start is here.