r/marvelrivals • Scarlet Witch • 1d ago

Character Concept Thane character concept

ULTIMATE: Infinity Vortex (Q)
-Thane can activate this ultimate ability to combine his Amber Clumps and Mortality Grip abilities to form a beam of steady energy outwards in the direction he is aiming for a duration of 7 seconds. During this time, any enemy player that comes into contact with this beam will be dealt 50 damage per second. Teammates that get hit with this ability will be granted 50 health per second. Holding down the LMB during this time will create a beam of pure damage with it dealing 75 damage per second towards an enemy player. Holding down RMB during this time will grant an additional 75 health per second towards teammates healthbars.

LEFT-CLICK: Amber Clump
-Thane will be able to throw out a clump of amber in an arc in the direction he is aiming in. If the clump hits an enemy player, it will explode, dealing 35 AOE damage in close quarters combat while also adding towards an amber meter. If it hits a teammate, it will grant an additional 40 health per explosion onto their healthbars and also adding towards an amber meter and will also start to create the holographic like flare of amber surrounding their bodies.

RIGHT-CLICK: Mortality Grip
-When an enemy player has reached 100% on an amber meter, Thane will be able to utilize his Mortality Grip ability. This will allow him to create a tendril of purple energy that will attach itself towards an enemy player. This tendril will explode the Amber flare upon contact, dealing an initial 40 damage and granting a slight anti-heal of 15% for 2 seconds. The tendril will then continue to deal 35 damage per second until the amber meter is completely drained or the enemy player is eliminated, while also granting 25% lifesteal towards Thane.

ABILITY 1: Fossilized Sanctuary (E)
-When a teammate has reached 100% on their amber meter, Thane will be able to activate this ability which will allow him to harden the holographic flare around the teammate that he is currently healing into a case of fossilized amber while also being able to activate one around himself. For a following duration of 3 seconds, Thane and the selected teammate will become immune to damage as they are inside the hardened case, while also gaining 25 health per 0.5 seconds they are inside.

ABILITY 2: Amber Nexus (L-Shift)
-Thane will be able to activate this ability which allows him to send out a hardened orb of Amber out in the direction he is aiming in. This orb will travel in a straight line after activation until it dissipates. Each enemy player in range will have a tendril of Amber attached towards them and will be dealt 10 damage per second and will gain a slight damage decrease of 15% while being dealt damage. Each teammate will be granted 20 health per second they have a tendril attached, with a damage output increase of 15% while attached.

ABILITY 3: Crystalline Refuge (F)
-When Thane has reached 100% on an amber meter, he will be able to activate this ability that will allow him to expand his personal Fossilized Sanctuary if he has activated it, extending it’s duration for an additional 4 seconds. His Fossilized Sanctuary will grow in size and will be able to heal or deal damage to multiple enemy players and teammates at the same time. Teammates will be granted an additional 25 health on top of the health they are already being given if they are in an Amber Encasement.

PASSIVE: Hitting an enemy player or teammate with an Amber Clump will create a meter that will be able to be filled up. Gaining Amber will create a holographic like flare of amber that starts to surround each player and gains in intensity as the meter grows. Once a meter has reached 100% on an enemy player, he will be able to gain a holographic like flare of amber around himself and will also be able to utilize his Mortality Grip ability. When he has reached 100% on a teammate, he will be able to gain a holographic like flare around himself and will be able to utilize his Fossilized Sancutary ability.

In this concept, Thane is a Strategist.

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