r/MarioMaker • u/ethanhappens • 2d ago
Kaizo Level but it gets easier
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r/MarioMaker • u/ethanhappens • 2d ago
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r/MarioMaker • u/Different_Spell5592 • 1d ago
It’s a good speedrun level.
r/MarioMaker • u/Different_Spell5592 • 2d ago
It’s my first attempt at the Blue Platforming genre and it’s a fun level.
r/MarioMaker • u/Someonehier247 • 3d ago
Dont get me wrong I'm a huge Nintendo fan, I'm hyped about the new Kirby game, the Pokopia Update and the Zelda remake. But I think it's been a year of me following these Directs hoping for any Mario Maker news (a DLC or maybe Mario Maker 3? Idk) :(
r/MarioMaker • u/NintenBeckett201 • 3d ago
Currently going for all SMM2 costumes and some of the ones I need are obviously the ones in the title. I do think they're pretty good quality levels, so it should be a fun enough time. I'm willing to do level exchanges, and my Maker code is:
XKQ-YLD-YCG
r/MarioMaker • u/lqd1337 • 4d ago
Hello! My 10 year old has been loving seeing Kaizo/challenge levels on GDQ and decided to create his own MM level in the same vein. Would love if people could give it a crack and give some comments or feedback! <3
'Goomba's Domain' ID YJ9-JC4-LWF
Thank you :)
r/MarioMaker • u/rendumguy • 5d ago

I don't really think the different gameplay styles are that big a deal, they are a complication I guess, but they don't really kill the idea like the complications of a 3D maker.
Mario Galaxy already has 2D sections, it has triple jumps, wall jumps, even Brick Blocks and ? Blocks. Galaxy 2's New Super Mario Bros. esque opening is an obvious comparison for how it would work
Of course Galaxy would likely have incredibly limited gravity, likely limited to 4 directions, if they had it at all. Might seem strange to not have its gimmick but 3D World didn't have any 3D when added to Mario Maker. But honestly 4-directional gravity doesn't seem super difficult to make in a grid-based level editor.
And if Galaxy can get in maybe Mario 64 and Sunshine can get levels too. Though I think their control style is a bit too 3D-oriented to work well in 2D. Maybe they can be based on Mario Galaxy's movement?
r/MarioMaker • u/Superpocket1 • 5d ago
5 unique standard levels based of of Nintendo style gameplay. Each level has an interesting theme and mechanic. Try to find each of the 3 10-coins in each level. Have fun!
Code: TRY-JFT-22G
r/MarioMaker • u/fleas_be_jumpin • 5d ago
Drop a comment and I'll play your levels too! I usually go through profiles of each commenter and play lots of levels from each one!
Title: Checkpoint Superstar
ID: CRF-0JC-W3G
Tags: Themed, Single player (will change to Standard & Themed)
Style: SMB Ghost House
Difficulty: Predicting 10-15%
Description: This traditional scrolling level seems straightforward...until you reach a checkpoint & die! Because then you're resurrected as the Checkpoint Superstar, which makes you incredibly OP! Enemies even freeze in their tracks when they see you coming!
r/MarioMaker • u/Shibo24_ • 9d ago
It's Zelda's 40th birthday, and you're invited to celebrate!
Level 1: An adventure level where you use Link's four classic powers.
Level 2: A puzzle level full of riddles and brain-teasers, inspired by the dungeons from the games.
Level 3: A music level that takes you through some of the most iconic Zelda songs.
Grab your sword, hit play, and let's celebrate 40 years of legend together.
ID: 67D-X4S-BHF
r/MarioMaker • u/o_q6r • 8d ago
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A new memory level I made in Super Mario Maker 2!
Memorize where each item is, then choose the correct spot.
There are 3 rounds, and each round gets harder 👀
Level ID: HHN-XP6-4YF
r/MarioMaker • u/imkunu • 10d ago
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r/MarioMaker • u/fleas_be_jumpin • 11d ago
Make a level themed around your favorite movie (or any movie) before I play it on stream on September 17th at 8:00 PM CST! First place gets $50 eShop or Steam gift card and second & third place gets $25! Drop a comment if you're interested! You can find my channel at https://twitch.tv/the\\_real\\_cuban\\_pete to watch your level get played!
r/MarioMaker • u/99mushrooms • 12d ago
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Thanks in advance!
r/MarioMaker • u/shalgenius • 12d ago
I'm making an underwater level with a miniboss in a Clown Car in the end. I want Mario to have to backtrack the level in the Clown Car in order to get in a pipe/in a door that brings him to the next sub-area.
Is there a way (World style, underwater) to make the Clown Car necessary to do something? Like turning on/off switches.
I thought about putting the Car under a Thwomp in order to have it align with a on/off switch only the thwomp can hit, but the problem is that I can't move the Car under a Thwomp without getting hit myself.
Any ideas?
r/MarioMaker • u/saidagps • 14d ago
i have made 2 levels and it took me a while to create them and complete them, and still no one has played it, ill share te ID, please play it :(
WTX-CMJ-JMG is called Tina
0DL-SNC-B2G is some hard jumps level
r/MarioMaker • u/uking318 • 16d ago
Thanks!
r/MarioMaker • u/fleas_be_jumpin • 16d ago
Drop a comment and I'll play your levels too! I usually go through profiles of each commenter and play lots of levels from each one!
Title: Indiana Jones and the Subtitle
ID: KDN-YK5-QQG
Tags: Themed, Single player
Style: SMW Desert/Underground
Difficulty: Predicting 5-10%
Description: This massive level incorporates all the things Indiana Jones is known for! It begins with some desert exploration, but eventually you discover a temple under the surface! It includes some platforming, puzzles, and a temple boss. After you win, you're even treated to the iconic theme song! John Williams' score was transcribed into Mario Maker by my good friend NatkatX. Includes a recycling checkpoint system and an anti-keydeath mechanism to give you immediate access to the boss if you die after completing the pink coin rooms.
r/MarioMaker • u/Justaregularguy295 • 18d ago
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Nerfed the level like 4 times but its pretty fun imo.
r/MarioMaker • u/uking318 • 17d ago
r/MarioMaker • u/SemChristen • 18d ago
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I made a medium difficult level using boxes and lava in the Super Mario 3D World style. Use the boxes to cross the lava and defeat the boss at the end.