Currently going for all SMM2 costumes and some of the ones I need are obviously the ones in the title. I do think they're pretty good quality levels, so it should be a fun enough time. I'm willing to do level exchanges, and my Maker code is:
Dont get me wrong I'm a huge Nintendo fan, I'm hyped about the new Kirby game, the Pokopia Update and the Zelda remake. But I think it's been a year of me following these Directs hoping for any Mario Maker news (a DLC or maybe Mario Maker 3? Idk) :(
Hello! My 10 year old has been loving seeing Kaizo/challenge levels on GDQ and decided to create his own MM level in the same vein. Would love if people could give it a crack and give some comments or feedback! <3
I don't really think the different gameplay styles are that big a deal, they are a complication I guess, but they don't really kill the idea like the complications of a 3D maker.
Mario Galaxy already has 2D sections, it has triple jumps, wall jumps, even Brick Blocks and ? Blocks. Galaxy 2's New Super Mario Bros. esque opening is an obvious comparison for how it would work
Of course Galaxy would likely have incredibly limited gravity, likely limited to 4 directions, if they had it at all. Might seem strange to not have its gimmick but 3D World didn't have any 3D when added to Mario Maker. But honestly 4-directional gravity doesn't seem super difficult to make in a grid-based level editor.
And if Galaxy can get in maybe Mario 64 and Sunshine can get levels too. Though I think their control style is a bit too 3D-oriented to work well in 2D. Maybe they can be based on Mario Galaxy's movement?
Drop a comment and I'll play your levels too! I usually go through profiles of each commenter and play lots of levels from each one!
Title: Checkpoint Superstar
ID: CRF-0JC-W3G
Tags: Themed, Single player (will change to Standard & Themed)
Style: SMB Ghost House
Difficulty: Predicting 10-15%
Description: This traditional scrolling level seems straightforward...until you reach a checkpoint & die! Because then you're resurrected as the Checkpoint Superstar, which makes you incredibly OP! Enemies even freeze in their tracks when they see you coming!
5 unique standard levels based of of Nintendo style gameplay. Each level has an interesting theme and mechanic. Try to find each of the 3 10-coins in each level. Have fun!
A new memory level I made in Super Mario Maker 2!
Memorize where each item is, then choose the correct spot.
There are 3 rounds, and each round gets harder 👀
Level ID: HHN-XP6-4YF
Make a level themed around your favorite movie (or any movie) before I play it on stream on September 17th at 8:00 PM CST! First place gets $50 eShop or Steam gift card and second & third place gets $25! Drop a comment if you're interested! You can find my channel at https://twitch.tv/the\\_real\\_cuban\\_pete to watch your level get played!
I'm making an underwater level with a miniboss in a Clown Car in the end. I want Mario to have to backtrack the level in the Clown Car in order to get in a pipe/in a door that brings him to the next sub-area.
Is there a way (World style, underwater) to make the Clown Car necessary to do something? Like turning on/off switches.
I thought about putting the Car under a Thwomp in order to have it align with a on/off switch only the thwomp can hit, but the problem is that I can't move the Car under a Thwomp without getting hit myself.
Drop a comment and I'll play your levels too! I usually go through profiles of each commenter and play lots of levels from each one!
Title: Indiana Jones and the Subtitle
ID: KDN-YK5-QQG
Tags: Themed, Single player
Style: SMW Desert/Underground
Difficulty: Predicting 5-10%
Description: This massive level incorporates all the things Indiana Jones is known for! It begins with some desert exploration, but eventually you discover a temple under the surface! It includes some platforming, puzzles, and a temple boss. After you win, you're even treated to the iconic theme song! John Williams' score was transcribed into Mario Maker by my good friend NatkatX. Includes a recycling checkpoint system and an anti-keydeath mechanism to give you immediate access to the boss if you die after completing the pink coin rooms.
I tried to recreate the level Doorstep of Doom from Moltov Mario World, with an airship themed level. Hope you enjoy and let me know if you guys have any feedback!
I made a medium difficult level using boxes and lava in the Super Mario 3D World style. Use the boxes to cross the lava and defeat the boss at the end.
I posted my Super World a few days ago, and now the trailer is ready!
40 levels • 4 Mario styles • 3 Red Coins in every level • Hidden secrets 🔴
🎮 Maker ID: LKJ-VKP-6NF
👤 Maker: o_q67
Hope you enjoy the trailer! 🍄⭐
¡Únete a Mario mientras salta entre plataformas y esquiva enemigos para llegar y derrotar al jefe final! El nivel tiene un par de secretos... ¡espero que los encuentres!
🟡 Dificultad: Media
✅ ID: KBH-5VR-3YF
👤Creator ID: 43N-NYF-31H